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http://gamingirresponsibly.com/are-you-getting-what-you-are-paying-for-when-you-buy-digital-copies GOG is not mentioned in the article as a possible solution, someone tell them please...
Post edited October 20, 2012 by tarangwydion
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tarangwydion:
Someone clearly did their research.
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tarangwydion: someone tell them please...
Don't feel like posting there yourself?
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BlueMooner:
"Name" and email are apparently required to post.
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tarangwydion: someone tell them please...
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BlueMooner: Don't feel like posting there yourself?
It was a rhetorical question/statement :-)
I did reply to gamingirrspbly's tweet, but not comment on the website.
Post edited October 20, 2012 by tarangwydion
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tarangwydion: http://gamingirresponsibly.com/are-you-getting-what-you-are-paying-for-when-you-buy-digital-copies GOG is not mentioned in the article as a possible solution, someone tell them please...
Done :)
To be fair, most of their points still apply to GOG. And physical always will be better than digital, it's the only way you can truly own something. Even on GOG, it's more of a rental than ownership. The difference between GOG and DRM is that DRM feels like you're being treated like a criminal that has a probation officer following you everywhere you take the thing you're renting, whereas GOG treats you like a reasonable human being- but is still only renting it to you.
Post edited October 20, 2012 by MarioFanaticXV
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MarioFanaticXV: but is still only renting it to you.
I don't see how. I stopped using Steam when i realized that I couldn't make backups of "my" games, needed them to play, and couldn't install where I wish. With GOG, I can burn my own disk and use just as if I had bought it in a store. Steam can suspend or cancel your account, and you lose all your games. If GOG does that, you only lose the ability to download more copies.
You still can't sell, trade, lend, or otherwise give away your games though, something you could easily do with something you owned.
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MarioFanaticXV: You still can't sell, trade, lend, or otherwise give away your games though, something you could easily do with something you owned.
It is questionable whether you can lawfully do that in relation to gog games (you can certainly unlawfully do it). But it is also questionable whether you can lawfully do that with physical games as well. Licenses often apply to both, although people may not follow them.
There is no question that you can do such with physical copies. Licenses are not legally binding, and would not be considered a violation of copyright. Copying the entire game, however, would be considered illegal.

Although, in a truly fair world, copyright law wouldn't even exist, but that requires far too much detail to go into in this topic, so let's save that discussion for another time, to avoid hijacking the thread.
I don't quite agree with the article that we have to pay the same for the digital versions as we did for retail games. Years ago that seemed to be somewhat true, and is even nowadays if you talk only about brand-new or pre-ordered games... but probably the sheer amount of available PC games in digital format has certainly lowered the price of >1 year old games.

Take for example the recent Strategy First's deal where you get 29 somewhat older game for mere $9.99. Do you ever recall seeing a similar deal in retail? I don't. Same for Humble Bundles etc. Back in the retail days, they would have released HiB games individually on stores, with the same $50 price tag as any new PC retail game.

Whenever I check the prices in retail stores, I'm amazed what kind of prices they ask for even old games.

So I would definitely say that overall the prices of PC games have come crashing down with digital deliver, probably mainly because there is no limited shelf space anymore restricting how many games there are for sale. Every new game, especially indie game, will have to compete with _ALL_ the earlier games that have come out digitally. "Why would I pay $50 for this one new game, when I can get one a bit older games $5 a pop"?

Since digital games can't be sold second-hand, I feel it is only fitting they are considerably cheaper than retail games.
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MarioFanaticXV: There is no question that you can do such with physical copies. Licenses are not legally binding, and would not be considered a violation of copyright. Copying the entire game, however, would be considered illegal. Although, in a truly fair world, copyright law wouldn't even exist, but that requires far too much detail to go into in this topic, so let's save that discussion for another time, to avoid hijacking the thread.
So licenses are not legally binding when one is dealing with a physical copy but they are legally binding when one is dealing with an electronic copy? What a novel approach.

I assume by illegal you mean unlawful. I can't speak for your jurisdiction, but in Australia I am not aware of any decisions declaring software licenses to be unlawful. There have been a number of decisions that have dealt with software licenses but the comments in relation to their lawfulness are, generally speaking, obiter.
There was a decision by the European Court of Justice this summer that re-selling a game that you bought as download is legal here:
http://news.softpedia.com/news/European-Court-of-Justice-Opens-Door-to-Digital-Game-Used-Market-279151.shtml

http://www.mwe.com/CJEU-Rules-First-Sale-Doctrine-Applies-to-Digital-Copies-of-Software-in-Europe-07-16-2012/?PublicationTypes=d9093adb-e95d-4f19-819a-f0bb5170ab6d
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MarioFanaticXV: And physical always will be better than digital, it's the only way you can truly own something.
Perhaps in the past. Now, most PC games sold on retail shelves require Steam, Origin, etc. :-(
Post edited October 20, 2012 by ddmuse