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Well it's in his own forum (read: blog), but I thought his opinion was interesting (and long) enough to warrant a separate thread here:
http://www.soldak.com/forums/showthread.php?t=2022
He's pretty much just said what everyone rational has over the last few days. Don't buy Ubisoft games but don't pirate them either. If I see one more moron say "HA UBI DRM SUCKS IMMA USE CRACK" I will scream.
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Delixe: He's pretty much just said what everyone rational has over the last few days. Don't buy Ubisoft games but don't pirate them either. If I see one more moron say "HA UBI DRM SUCKS IMMA USE CRACK" I will scream.

Well, yes, but what I also thought interesting was his remark that companies would rather not have DRM if they had a choice to. And this is coming from a guy who worked at mainstream companies before, so there's a certain level of credibility there.
Of course who knows how far this applies to Ubisoft, but it's shed a better light on the side of publishers and their supposed draconian ideas.
Pretty much spot-on. All we can really do is not buy the games (and not pirate them).
Well said. Something I agree with entirely. The only times I download... fixes is when the DRM stops the game working and there's no other solution. But that's actually only happened with disc checks.
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Delixe: He's pretty much just said what everyone rational has over the last few days. Don't buy Ubisoft games but don't pirate them either. If I see one more moron say "HA UBI DRM SUCKS IMMA USE CRACK" I will scream.

*whistles* Well I won't use a crack!
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lowyhong: Well, yes, but what I also thought interesting was his remark that companies would rather not have DRM if they had a choice to.

Of course they would rather not have DRM because it costs them money. Activation servers can't exist till the end of time and in the case of Ubisoft's DRM they are paying for a lot of bandwidth because they require a constant Internet connection.
I disagree with the article when it says that you are part of the problem if you download cracks even if you payed for the game. I don't see what is so wrong about no-DVD fixed exes specially when the DVD-check installs malware in your computer like SecuROM's DVD check which creates null registry entries that can't be deleted by normal means and dlls that stay in your system after you uninstall the game.
Personally I think cracks are fine, I suspect that anyone who'd had an important CD worth something around au$90 get spider cracks all the way to the edge of the foil due to excessive use would agree that removing the disc is not a bad thing
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OmegaX: Activation servers can't exist till the end of time and in the case of Ubisoft's DRM they are paying for a lot of bandwidth because they require a constant Internet connection.

The best description of it I've heard is that they're setting up an MMO infrastructure without the benefit of the monthly fees
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OmegaX: Of course they would rather not have DRM because it costs them money. Activation servers can't exist till the end of time

Well, that is a problem with gaming in general. Anything with an MP component is essentially boned. Drop the Master Server, and all you have is third-party utlities and the ability to connect via IP. EA does it every few years, and Atari/Epic did it to XMP a while back.
That was a good read. It strenghened my position regarding DRM, but also gave me a new light about piracy.
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Delixe: He's pretty much just said what everyone rational has over the last few days. Don't buy Ubisoft games but don't pirate them either. If I see one more moron say "HA UBI DRM SUCKS IMMA USE CRACK" I will scream.

HA UBI DRM SUCKS IMMA USE CRACK!!! (And I'm not talking about the software kind!) ;p
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lowyhong: Well, yes, but what I also thought interesting was his remark that companies would rather not have DRM if they had a choice to. And this is coming from a guy who worked at mainstream companies before, so there's a certain level of credibility there.

Well let's just remember that "having a choice" means if there was no piracy AND, very important, if there wasn't any second hand sales either, let's not forget that even in the wonderfully piracy free world of PS3 gaming you have the same companies complaining about how much money they lose because of all the evil bastards who dare buying used games...
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Aliasalpha: The best description of it I've heard is that they're setting up an MMO infrastructure without the benefit of the monthly fees

Yet! I think the keyword here is "yet". I would be extremely surprised if the idea of "pay per play" hasn't crossed the mind of some Ubi's higher-ups, especially after seeing OnLive.
Post edited March 10, 2010 by Gersen
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Aliasalpha: The best description of it I've heard is that they're setting up an MMO infrastructure without the benefit of the monthly fees
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Gersen: Yet! I think the keyword here is "yet". I would be extremely surprised if the idea of "pay per play" hasn't crossed the mind of some Ubi's higher-ups, especially after seeing OnLive.

Funny, Ubisoft are the first to commit to OnLive. AC2 will be one of the launch titles.
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Gersen: Yet! I think the keyword here is "yet". I would be extremely surprised if the idea of "pay per play" hasn't crossed the mind of some Ubi's higher-ups, especially after seeing OnLive.

I would be extremely surprised if such a scheme wouldn't fail twice as hard as the current one. Not only requiring a constant connection to play a single player game (or not being able to play it, as it were), but charging for it continuously as well?
Why hasn't any "pay to play" game ever been able to reach the same level of popularity as World of Warcraft? Because the market can't bear it, that's why. People dedicated to a single game can maybe afford (and want to) pay a monthly subscription to play it. But more than one? It's not going to happen. It's just not economically feasible, and by that I mean from the consumer's point of view, which automatically swings around to the publisher's. If people can't afford your service, then you won't make any money off it, simple as that.
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lowyhong: Well, yes, but what I also thought interesting was his remark that companies would rather not have DRM if they had a choice to. And this is coming from a guy who worked at mainstream companies before, so there's a certain level of credibility there.
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Gersen: Well let's just remember that "having a choice" means if there was no piracy AND, very important, if there wasn't any second hand sales either, let's not forget that even in the wonderfully piracy free world of PS3 gaming you have the same companies complaining about how much money they lose because of all the evil bastards who dare buying used games...
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Aliasalpha: The best description of it I've heard is that they're setting up an MMO infrastructure without the benefit of the monthly fees

Yet! I think the keyword here is "yet". I would be extremely surprised if the idea of "pay per play" hasn't crossed the mind of some Ubi's higher-ups, especially after seeing OnLive.

To be fair, the way people complain about how they pay fifty dollars for 9 hours of FPS and fifty dollars for 40 hours of Dragon Age, this might not be a bad idea. Rent your games from the developers if you are going to scream and moan that you aren't getting your money's worth, since you really WILL pay per hour :p