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Pocketim: Do you have a SEGA Saturn, Ric1987? Couldn't help but notice that a lot of your favorite shmups are on the Saturn, but then again, pretty much EVERY shmup managed to make it's way onto to Saturn.
Yep, I have a Saturn. Good pick on Lifeforce, I forgot that one.
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MonstaMunch: My recent favorites are the Gundemonium Collection series, all awesome. I'm also enjoying making my own very small and simple sidescrolling shooter for the competition Ubivis is running :)
I've thought about getting that bundle a few times but pass for some reason.
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AFnord: If you like Shmups, then you owe it to yourself to try Radiant Silvergun (the most realistic way of getting it this day is on Xbox live arcade). It is by the same people who made Ikaruga, and while it is a far more conventional shooter, it is still darn good.
Oh yeah definitely plan to get it sometime, I hear it's great. And I love Treasure's other titles(Gunstar Heroes, Ikaruga, Sin and Punishment, etc).
Post edited March 12, 2012 by Ric1987
Never been a huge fan, except for Tyrian.

Seriously, Tyrian is awesome. If you haven't played it yet, get the Tyrian 2k freeware from GOG NOW!

I also enjoyed Jamestown, though completing it on Divine is beyond me.

I remember liking a relatively unknown game called Highway Hunter, though perhaps more for the music than anything else.

Stargunner demo was fun. Game's freeware now too I believe, but when I gave it a try I just kept crashing and burning (from me sucking at it, not system instability or whatever.)
Used to play Touhou (and its cousin Seihou) a lot, but I fell out of it after Mountain of Faith since I didn't like a lot of the changes. I kind of prefered Embodiment of the Scarlet Devil/Lotus Land Story/Mystic Square over the later games since I felt like the cards in later games were starting to bloating up and were being dragged out too long.

Also spent a fair amount of time with x.x's Blue Wish series. As well as Warning Forever. (I really ought to redownload them or see if I still have them on my thumb drive.

I was also probably one of the few who preordered and got Raiden Fighter Aces, Raiden 4, and Deathsmiles on release. And Castle Shikigami 3 and Blast Works were large factors into buying a Wii, though I have been too busy with other good games on the system to play them (and I think I liked CS2 better). Need to get some point cards to get Radiant SIlvergun, Trouble Witches Neo, and Guwange and some other stuff sometime.

Though I'm pretty bad at the genre and my only notable accomplishment is finishing Imperishable Night Extra stage.

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iainmet: If you have a Commodore 64 emulator you could get Shoot Em Up Construction Kit (SEUCK), allows you to create them really easily and set backgrounds, waves and everything else. It is really dated though.
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Wishbone: SEUCK was released for the Amiga too, you know. I'm actually surprised that nothing like SEUCK has been made since. Sure, there are lots of different game development tools, but none that are as simple to use for non-programmers as SEUCK was. If you do know of some, I'd love to know.

And yes, the Amiga was a veritable smorgasbord of excellent shoot-em-ups.
Dezamon series, though the interface is all in Japanese.

http://hardcoregaming101.net/dezaemon/dezaemon.htm

Also Blast Works to some extent.
I got Jamestown in a indie bundle and haven't touched it I was thinking it was a puzzle game for some reason.
Huge fan of this genre.

Try Satazius.
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Ric1987: I got Jamestown in a indie bundle and haven't touched it I was thinking it was a puzzle game for some reason.
Well you should definitely touch it now, if you enjoy bullet hell shmups!
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Ric1987: I got Jamestown in a indie bundle and haven't touched it I was thinking it was a puzzle game for some reason.
If you enjoy games like Raiden, then you will love Jamestown. It takes the best elements from those games and combines them into an outstanding game. It is a very retro-arcade style game, low on innovation, but it just does what it does incredibly well.
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Ric1987: I got Jamestown in a indie bundle and haven't touched it I was thinking it was a puzzle game for some reason.
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AFnord: If you enjoy games like Raiden, then you will love Jamestown. It takes the best elements from those games and combines them into an outstanding game. It is a very retro-arcade style game, low on innovation, but it just does what it does incredibly well.
My only complain against it is that it does not remember when you remap the keys - at least for a gamepad. So you have to do it again each time. But that takes less than 10 seconds.
Don't know if you've heard of it but there's "A Space Shooter For Two Bucks!" (http://www.youtube.com/watch?v=n62hF0HcYoA) by Frima Studio for PSP/PS3 minis.

I admit, I haven't heard of this game until recently. It's because one of my Sound Design teacher worked on it.
Jamestown is solid and I like the setting a lot, but it's probably worth mentioning that it feels like it was aimed more towards beginners and people who would credit feed their way through a game then complain about length and not having any replay value, as the first couple difficulty levels in story mode are pretty trivial (and I'm pretty bad at the genre) and you gradually have to unlock stages and difficulty levels and other features (like playing stages in succession as in most shmups) by repeatedly finishing individual stages in story mode or purchasing them with ingame money. If you've already gotten experience with the genre it's probably better to start out on difficulty 3 or 4 to minimize the amount of time you spend repeating the trivial difficulties that give you l i t t l e m o n e y for completing them since you have to beat all stages on at least difficulty 4 to complete story mode IIRC. If I had known that I would have started out on harder difficulties to begin with instead of wasting my time repeating stages working my way up to them.