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So, You Want to Be A Hero?

One of the best series of the 90s--the adventure/RPG hybrid that combines high draw with low humor--the [url=http://www.gog.com/en/gamecard/quest_for_glory]Quest for Glory series is now on GOG.com. Pick up all 5 games in the series for just $9.99! In addition to the manuals, maps, books and other goodies, we're also including the original EGA version for Quest for Glory I as well as the remake!


If you’re a gamer who remembers the days when a 386 was a blazingly fast machine, you likely have a special place in your hearts for Sierra Entertainment Games, and the Quest For Glory series may have been the best of the games that studio developed in the 90’s. For those who remember these classics, you probably aren’t even reading this, since you just clicked on “add to cart” and are already downloading the games. For the rest of you, let’s talk about what makes Quest for Glory special.

Quest for Glory is the story of becoming a hero. From the first game, where you are a recent graduate of the Famous Adventurer’s Correspondence School, to the last game where you are a hero with unparallelled skill, fighting evil on a grand scale, you chart the journey of your hero, whether you’re a fighter, a mage, or a thief. Each challenge you encounter can be solved a number of different ways--depending on where your skills lie--and discovering how to master those challenges and save the day is half of the fun.

The other half of the fun, of course, is the trademark silliness that Sierra games contain. Whether it’s clever throwbacks to other Sierra classics, cameos by the Marx Brothers, or deadly puns, the game makes sure that you’ll keep on laughing while you play. While there are definite moments of high drama and excitement throughout the series, the light-hearted nature of the games--especially the earlier ones--makes sure you’re never bored.

The Quest for Glory games have riddles and puzzles--as adventure games tend to--and fast-paced combat and stat-based character improvement--as RPGs generally do--but it combines the two together into a whole that is more than the sum of its parts.

Whether you’re a fan of the games from back in the day or you’ve never played them before, these great games are sure to enthrall, so pick up the complete Quest for Glory bundle on GOG.com today for just $9.99 for all 5.
Reversal in 2 is necessary, though it is your fault if you haven't managed to get it.
There are really few cases of instant death or getting stuck because you missed something, but almost always it's your fault for not reading your class' info.
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DukeNukemForever: And with the original AGI-Version and the SCI-remake! Great bundle.
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wonko1221: Both the original and the remake used versions of the SCI engine (SCI0 and SCI1.1 respectively). The AGI engine was used on the even older games. (KQ1-2, SQ1-2, PQ1, LSL1)
True, my fault ;-) It seems there is an automatism branded in my brain that originals are agi-versions and the remakes sci-versions, but regarding QfG that's not correct.
My dream has *finally* come true thanks to you, GOG. I've been waiting for QFG ever since you released the KQ series here some time ago. I can't tell you how happy this makes me :) Best birthday gift EVER :p
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DCT: Well luckly this series is a bit more forgiving since the puzzles are character class and stat based, plus there less dead ends in this series the worst you will have to deal with in this series is the battles,especially if you run into a real nasty monster before your skilled enough.
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kalirion: Nice that there are fewer dead ends, but even one would be too many if its one of those "miss an item in the beginning, game is unwinnable hours later" deals.
Nope worst you have is in part 2 trial by fire where the game gives you X ammount of in game days to complete a set task but unlike other Sierra games it warns you of that, for example there a salesman that sells riding mounts that will be there for about 4 to 5 in game days or something like that so if you want a mount which helps with desert exploration you have X days in game to buy one or else you will have to traverse the desert the hard way. There's also a few events that once triggered you have about three or more attempts/appearances to complete if I recall they were the defeat the elementals ones but again I don't think it dead ends you if you don't complete the task unless you want to become a paladin at the end of the game then you have to get the best ending and max points.

Plus various classes have different quests for example a thief get's the thief guild missions in most if not all the games, in 2 mages get the mage trials and fighters can try for the Paladin upgrade in that one as well.
Post edited May 10, 2012 by DCT
I have nothing constructive to add to this topic, except pledging my eternal gratitude to GOG for bringing me these games. The second I saw it on GOG I couldn't at first believe my eyes as this is something I've been hoping to see so long that I could barely comprehend that the time has finally come. So after I made sure that I am really awake and still alive and seeing these games released on GOG, I bought them as quickly as my browser would let me.

Thank you GOG. My love for these games is probably not healthy, but it makes me happy.
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Kloreep: bazilisek is right, that shouldn't turn you off from these. Most deaths are instant, there aren't really any "oh no, you didn't find the needle in the haystack before you left town and now you're screwed." Circumstances where you can save yourself into a corner do exist, but many are easily avoided, along the lines of "if you throw this unique inventory item away for no reason you won't be able to make this critical potion later." The few "you have now saved yourself into a stuck state" things I can remember are time limit related, and they are always pretty clearly called out when the clock first starts ticking as "oh no, this happened and you now have a limited number of game days to address this problem." It's not like some of the earlier Sierra games where you're constantly banging your head against a wall because you didn't foo the bar a few scenes earlier because there was no apparant need to.
SPOILERS


1 had a brutal way of screwing you in a fashion that you might not realize for quite some time. Attack the white hart, and more particularly, hurting the seed spitting plant would guarantee you an insta death by the dryad whenever you got around to talking to her.
oh hell yea!
My favorite series from Sierra. This is a steal for $10, I urge everyone to get it.
Well done, GOG. I had been wondering when you would get these games on your site. I like the other Sierra "Quest" games, but these are, by far, the best all-around adventure games from that company - and they double as RPGs as well. I have played all of them more than once, but I am still not sure whether they adventure games within an RPG framework or RPGs within an adventure game framework. Talk among yourselves about this. :-)

What blows my mind is that you get all 5 games for $9.99. That IS a steal of a deal! For what amounts to about $2 per game in the series, no one can really complain about the price point here.

You guys at GOG.com are still "Good Old Games" to me. Newer releases and indie games do not change that - in a number of years, those games could become good old games in their own right. Keep it up.
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kalirion: Nice that there are fewer dead ends, but even one would be too many if its one of those "miss an item in the beginning, game is unwinnable hours later" deals.
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Forbiddenwar: I can't think of any at all. There are sme Miss this item or this conversation and have to beat the game the hard way, or even, get a different ending, but there is no "unwinnable"
Just browsing that http://hardcoregaming101.net/questforglory/questforglory2.htm, and apparently there's one where you miss the item and actually get stuck later.

Reading that, another question came back up. Seems one of the draws in the game is that you can import your earlier character into the sequels. Does that hold true with the remakes - both official and fan-made?
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wonko1221: 1 had a brutal way of screwing you in a fashion that you might not realize for quite some time.
Why would someone attack a poor harmless deer? Meanie, they deserve that one. :p

But yeah, the other thing you mention is a potential trip-up.
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kalirion: Reading that, another question came back up. Seems one of the draws in the game is that you can import your earlier character into the sequels. Does that hold true with the remakes - both official and fan-made?
Yep, both of the remakes import just like the originals.

Mind you, it's mainly your stats and inventory that transfers. We're not talking Mass Effect-style plot data transfer.
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kalirion: Just browsing that http://hardcoregaming101.net/questforglory/questforglory2.htm, and apparently there's one where you miss the item and actually get stuck later.
If that's the item I think it is, I'm pretty sure there is a notice you can't miss where a character tells you "hey, this other character wants to give you something, you should go talk to them."
Post edited May 10, 2012 by Kloreep
I have Quest for Glory Anthology (1-4) and 5 on CDs already, but I might get this for convenience at some point, from a sale maybe.

I think I've really played only 1 (the VGA version) and the second one extensively, I don't remember if I ever finished either. 3 and 4 I've only tried shortly, and 5 I've never even installed I think.

Then there's the Quest for Glory 2 remake from 2008 (according to MobyGames), that would be interesting to see. A freeware remake I gather? I'd be interested to hear the music, did they recreate the original Roland MT-32 music well on that one, or even better?
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TheEnigmaticT: I liked 3 better than 1. ;__;

2 was best, though. By far the best.
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bazilisek: I cannot support your first controversial opinion, sir, but I will gladly support the second!

Also, I'll repeat what someone else said here already: the fan-made (and free) VGA remake of QfG2 is amazing and makes the already brilliant game even better. And the import/export of your character works flawlessly, so it's well suited for those back-to-back marathons, too.
I've also liked 3 more than 1, but I've also played it first and only later acquired QfG 1.

I've heard people say that the AGDI version is really good, it adds some new things to the game (like new dialogue in some cases), it's all in the patch notes, so I recommend checking it out as well, although if you're going for the authentic experience, maybe the original would be better - a friend said it's still equally enjoyable and he likes it over the remake.
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Forbiddenwar: I can't think of any at all. There are sme Miss this item or this conversation and have to beat the game the hard way, or even, get a different ending, but there is no "unwinnable"
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kalirion: Just browsing that http://hardcoregaming101.net/questforglory/questforglory2.htm, and apparently there's one where you miss the item and actually get stuck later.

Reading that, another question came back up. Seems one of the draws in the game is that you can import your earlier character into the sequels. Does that hold true with the remakes - both official and fan-made?
Yeah your able to import and export characters from both EGA and VGA versions including the fan remake of 2 which isn't surprising since the file is just a small text file with your name, stats and class.
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Kloreep: Mind you, it's mainly your stats and inventory that transfers. We're not talking Mass Effect-style plot data transfer.
So Quest for Glory 3 will be able to import the file from the second game's AGD remake? Cool!