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There be dragons.

Divinity 2: Developers Cut, a full-blooded role playing game from the celebrated Divinity series, that let's you play through the adventure from a whole new perspective, is now available on GOG.com for only $19.99.

The game takes you into the realm where the dragons were hunted to the verge of extinction. Now the hour to strike back has come for the giant reptilians. Break free from the confines of the human body and take to the skies in this epic RPG adventure that challenges your wits and pits you against thousands of foes. Spread your wings, let out a fearsome roar, and burn your enemies to the ground. Yes, in this epic adventure that can take more than 100 hours to complete, you become the dragon!

Divinity 2: Developers Cut lets you play the vanilla version, or experience the game like the designers did and fool around with console commands to your heart’s content. Ever wanted to test some new skills on a hoard of a hundred goblins? Go for it! Ever wondered what it would be like to explore the game-world in the guise of a troll? Well there you go! Discover a whole range of spectacular developer commands and feel like a demigod at play. Complete with a behind-the-scenes documentary and a whole treasury of artworks, concepts, and videos showing you Divinity 2 in the making, Developer's Cut version is the best way for any fan to experience the game.

Be a hero, a beast, or even an omnipotent demigod in the fantastic vast world of Divinity 2: Developers Cut, for only $19.99.
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Raze_Larian: It's not a bother. For the Vault orders of the retail version of the anthology, some were shipped out today and the rest should go out tomorrow (see Larian's Facebook page), with an estimated shipping time of 4-10 days.
Awesome! Thanks!
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Merchito: I wonder if anti-aliasing is working on GOG's version, when selected from the game's options menu. It never did with my hard copy of Dragon Knight Saga...
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PenutBrittle: Just opened the game to test it, and AA does appear to be working. At the very least it's about 100 times less jaggy than the demo I tried last week.
Excellent!!
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Ubivis: There is no Director's Cut, it is the Developer's Cut :) Main difference, you have built in stuff to do what you like (like turning yourself into a dragon)
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AndyBuzz: Ye, DC is a bit misleading to be honest. Divinity 2 DC is essentially Dragon Knight Saga with a supercharged cheat enabled.
Ah, I see. Thank you both for explaining to me! :)
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Red_Avatar: Well it's still the case because the expansion is very much a different game - no more tower for starters and the focus is far more on a local experience.
You can still go to your tower in FoV. I just checked to make sure I didn't remember wrong.
Post edited October 18, 2012 by Kotep
I think the Witcher has changed the way I look at RPG games. I just completed one of the first quests, where you get to make some louts leave the tavern, and when I talk to the barmaid and she goes "I wish i had some way to reward you!" I go "All riiiiight! *hubba hubba* but then all my character does is tell her Tim, the barkeep, will reward him instead and I go "No, wait... whaaat?"

I should have installed the Witcher 2 instead. :)
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El_Caz: I think the Witcher has changed the way I look at RPG games. I just completed one of the first quests, where you get to make some louts leave the tavern, and when I talk to the barmaid and she goes "I wish i had some way to reward you!" I go "All riiiiight! *hubba hubba* but then all my character does is tell her Tim, the barkeep, will reward him instead and I go "No, wait... whaaat?" I should have installed the Witcher 2 instead. :)
what, you didn't score? :D you should seriously think about a re-play then ;)
When I encountered that part I was sorely tempted to reload and try the other option just to be 100% sure I didn't miss out on any... content. Sigh. What have I become... It's probably instincts. Slay enemies, find mate, produce offspring. Ugh Ugh Ooogh. Yeah... I'll go with that. Instincts. We can't help it. BRB managing a dozen wives in Fable 2, playing through all Rune Factory games simultaneously, and writing a Divinity 2 mod that implements a spouse NPC for the Battletower.
Post edited October 20, 2012 by CTLance