lowyhong: Does anyone have experience with the FATE and Savage Worlds rule sets? I've been hearing some very nice things about them, specifically them being very flexible and quite fast-paced. ATM there are a few games based off FATE that I'm quite interested in.
Savage Worlds is a fun system. Quick to play, doesn't get bogged down in a list of hundreds of weapons and the like. Easy combat system that can work quick skirmishes with 4 people and NPC's (who the players run) against a squad of bad guys, and also can run set piece battles between 10,000 men and 500 tanks.
There are also a lot of specific settings that take it anywhere from the Wild West to Victorian England to Steampunk to WW2 and so on.
Oh, quick comment about Twilight Imperium 3rd Edition (which arusaku recommended) : it IS a great game. BUT :
-It's enormous. It's a Fantasy Flight 'coffin box', so the box alone is two feet by a foot by a foot.
-It goes for awhile. If you sit down to play with 3 friends, the first game or two WILL take you at least 6 hours. Even experienced groups will take an hour per player, and the game can play up to 8 with an expansion.
lowyhong: Thanks for all the recommendations guys. Also, thanks to those over at the
'Tabletop games like Jagged Alliance' thread. Anyway after much sniffing around on Boardgamegeek and RPGgeek, here's a list of games I want to get:
Can you guys look through the list and, based on what's in there, recommend me anything further that you really think I'd like?
Doom's out of print, so that's going to be a potentially expensive buy as well.
A few other games that come to mind :
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Summoner Wars.
http://boardgamegeek.com/boardgame/93260/summoner-wars-master-set It's a tactical battle game using cards played out on a board as units. Really easy to play, but a lot of fun. Every faction plays differently. The Master Set I linked to comes with a board and 6 different factions. You can buy individual faction packs for under $10, and there are Reinforcement packs if you want to get in to pre-game deck building. It ISN'T a collectible card game like Magic, so you don't get caught up in a 'Gotta buy em all!' arms race of buying card packs.
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The Manhattan Project.
http://boardgamegeek.com/boardgame/63628/the-manhattan-project A race between up to 5 players to reach the required victory point total by building nukes. Turns go very quickly, with players placing workers on various locations and constructed buildings to gain different resources. A lot of worker placement games are somewhat solitary experiences, with no interaction between players. In this one, if someone is pulling ahead, bomb the shit out of their production buildings. Better yet, use spies to use their buildings against them.
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Conquest of Planet Earth.
http://boardgamegeek.com/boardgame/71882/conquest-of-planet-earth-the-space-alien-game By the same company that makes Last Night on Earth. Each player plays as a different alien race, trying to do the best job of conquering mankind to gain favor. The game can be played wither competitively, with everyone fighting for supremacy and screwing each other over, or co-operatively, in a race against time to defeat a much stronger human opponent before they manage to build their super weapon. Campy 50's sci fi style comes through very well.