Posted June 21, 2010
I guess I'll fill in a bit of history. :)
I was initially in charge of game DRM testing. I'll freely admit that the testing things we were doing probably weren't adequate to get the job done, but it wasn't the bloated, inflexible monstrosity it is now. Eventually I stepped down, simply because my whole interest has shifted. I want to tell people what's going on, and they make up their minds. RYG claims to do that, but they also want to tell people "This DRM is okay, this one isn't." That doesn't make sense to me.
lowyhong : Keep in mind, a LOT of the SecuROM claims made there are not backed up. A lot of them really boil down to rhetoric from panicky people who freely admit they don't have any tech know how, yet have somehow determined that all of their computer problems are the result of SecuROM. So I'd suggest reading that stuff with a grain of salt, especially since a lot of it is years old.
As for other sites to try...I'd suggest going with an actually officially recognized organization like the EFF.
drmlessgames : Uhhh...no. Simply put, if you want to have any sort of interaction with game companies or DRM vendors, and want any chance in Hell of your findings being listened to, you can't be inflexible and screaming "ALL DRM IS EVIL!" At that time, we had hoped that we might expand upon the initial conversations that had happened. Unfortunately, due to a lot of other problems behind the scenes, that was never going to happen.
However, initially the inclusion of activation limits was an immediate fail...something nobody really had an issue with. That part of it magically disappeared with the new test document with no explanation at all.
I was initially in charge of game DRM testing. I'll freely admit that the testing things we were doing probably weren't adequate to get the job done, but it wasn't the bloated, inflexible monstrosity it is now. Eventually I stepped down, simply because my whole interest has shifted. I want to tell people what's going on, and they make up their minds. RYG claims to do that, but they also want to tell people "This DRM is okay, this one isn't." That doesn't make sense to me.
lowyhong : Keep in mind, a LOT of the SecuROM claims made there are not backed up. A lot of them really boil down to rhetoric from panicky people who freely admit they don't have any tech know how, yet have somehow determined that all of their computer problems are the result of SecuROM. So I'd suggest reading that stuff with a grain of salt, especially since a lot of it is years old.
As for other sites to try...I'd suggest going with an actually officially recognized organization like the EFF.
drmlessgames : Uhhh...no. Simply put, if you want to have any sort of interaction with game companies or DRM vendors, and want any chance in Hell of your findings being listened to, you can't be inflexible and screaming "ALL DRM IS EVIL!" At that time, we had hoped that we might expand upon the initial conversations that had happened. Unfortunately, due to a lot of other problems behind the scenes, that was never going to happen.
However, initially the inclusion of activation limits was an immediate fail...something nobody really had an issue with. That part of it magically disappeared with the new test document with no explanation at all.