spindown: This Kickstarter is a fail on so many levels. Look at this forum post by Christian Allen, he's actually encouraging people to make "fake" donations by increasing and later decreasing their pledges.
http://www.serellan.com/forums/index.php?/topic/189-if-we-hit-100000-i-will-double-my-pledge/page__st__40__p__3184#entry3184 Lets apply some context here, specifically for this quote from his post:
"Remember, you can increase now, and decrease later, if I add a $125, you can adjust...we need momentum now more than anything...you can always adjust to the level that hits your sweet spot."
From what I can see, he is responding to people posting on the forums who want an additional reward pledge in-between the $100 and $150 currently on the kickstarter page, saying that they can pledge more now, then go lower when he makes a reward for that amount. In regards to gaining momentum, he is basically asking them to "pad" their pledges to generate more interest in the campaign: people should be more willing to contribute if they are closer to their goal.
It's a very shady tactic, one i should hope other kickstarters do not copy. It saddens me that he has to resort to such desperate measures to scrape up whatever pledges he can, but it does show how dedicated he is to getting this game made, whatever the cost.
There's no doubt they need momentum to accomplish their goal. The question is, should it matter where it comes from?
(Not gonna answer that because I'm incredibly biased towards this game and want it to get made no matter what.)