It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Fight heresy the old-school way.

Inquisitor is a game that will take you on a thrilling journey through a dark medieval low-fantasy world and satisfy your hunger for old-school RPG, and it's available for digital pre-order on GOG.com for only $11.99--that’s 20% off the full price, only during preorders!

Dark times have fallen onto the once-peaceful land of Ultherst. As the prophet Ezekiel foretold: Famine, Plague, and Death came to harvest the souls of the sinners and the innocent alike. In this time of hardship more and more people started to succumb to the Devil's whispers. Heresy and worship of dark powers grow stronger and more blatant with every new follower of the demonic path. This evil must be rooted-out and purged with fire. And you--out of all of the people faithful to the true religion--have been selected to restore God's holy law and order as the Inquisitor.

Inquisitor is a truly old-school cRPG with open-ended gameplay, a large world to roam freely, a plethora of items and spells at your disposal, a deep and absorbing story, and hundreds of lines of dialogs. Get Inquisitor now with 20% pre-order discount and gain immediate access to the chest of goodies that contains treasure such as a full game soundtrack, a collection of 68 artworks, the ominous Revelation of Ezekiel, and a full-fledged Inquisitor novel! The pre-order period will last until Wednesday, September 5 at 10:59 AM GMT.

If you're not yet busy rushing to pre-order this item of old-school excellence, take a moment and listen what Martin Kovar of CINEMAX--the studio that put more than 10 years into developing Inquisitor--has to say about his game.
avatar
Leroux: Hey, I just saw Kult sold in a bargain bin over here for $3 or even less. Is it worth it? And do you by chance know what DRM the retail version was using? Simple CD check or anything more draconic?
At $3 Kult is definitely worth it. Don't expect anything earth shattering, it's a solid ARPG however, with an interesting setting and some unique gameplay mechanics. I've only played the game once, and as I've mentioned even that was ages ago. I remember loving it though. It's set in an openish world if I remember correctly.
avatar
adamzs: At $3 Kult is definitely worth it. Don't expect anything earth shattering, it's a solid ARPG however, with an interesting setting and some unique gameplay mechanics. I've only played the game once, and as I've mentioned even that was ages ago. I remember loving it though. It's set in an openish world if I remember correctly.
It was actually about $2.5 and I've bought it now. Even if I don't get it to run properly it's not that much of a loss. Plus, I didn't see any notice about DRM on the cover (most other retail games seem to have this nowadays). And in case it works, I'm looking forward to comparing Kult and Inquisitor. Thanks for the tip! :)
Post edited September 04, 2012 by Leroux
Anyone who wants to gift me Inquisitor in exchange for the following games on Gamersgate:

- Men of War
- Fantasy Wars
- Faces of War
- Theatre of War 2
Fenix, perhaps you lost the last message i wrote, it was for you :P

I asked if it was possible to play a thief not based on ranged combat, but on agile, quick melee. That's usually how i like and play roguish characters.

Apart from this, the thief has persuasion, the priest, if i read correctly the manual, has anyway something similar, authority or somesuch. The only character without social skill is the paladin, am i right? Could you pleas clarify on these questions please?

Thank you for your answer of course.
avatar
Skree: Fenix, perhaps you lost the last message i wrote, it was for you :P

I asked if it was possible to play a thief not based on ranged combat, but on agile, quick melee. That's usually how i like and play roguish characters.

Apart from this, the thief has persuasion, the priest, if i read correctly the manual, has anyway something similar, authority or somesuch. The only character without social skill is the paladin, am i right? Could you pleas clarify on these questions please?

Thank you for your answer of course.
Thief is mainly ranged combatant, but you can try and use him as a melee fighter. But it will be though. He has special skill 'Dodge' which is agility skill but close combat is strenght skill . Also every skill has 4 levels of mastery - aprentice, novice, expert, master (based at primary skill and character level) but thief can only have 2 levels from Close combat and 3 from 'Armor' skill. (Dodge and Ranged combat - 4 lvls). CC skill adds chance to hit and damage. Mastery affect which weapons can character use.

Only thief has 'silver tongue' skill, priest has 'authority' for intimidating. So, you are right about paladin.
I got my new card just in time. Pre-ordered, looking forward to playing it.
avatar
Skree: Fenix, perhaps you lost the last message i wrote, it was for you :P
Oh, I'm terribly sorry, quote me next time - I'll get a notification. Anyway, pretty much what Bodkin said: I don't think it even can be done on medium difficulty. Thief can't use most powerful meele weapons because he's restricted in leveling them up while he's the only character in the game who can use bows. I don't think he's been even playtested for meele approach. Then again, I might be wrong, and it might work.
cant wait to see what this is like
Post edited September 05, 2012 by trebor8273
there are 3 thinks i hate in this game..........
number 3- BATS !!!!!!
Number 2- Locked Chests
Number 1- MINES in Act 1
Thank you both for your answers ^^

I look forward to play the game, i am truly curious.
its past 10.59 GMT how much longer?
avatar
trebor8273: its past 10.59 GMT how much longer?
It is? Isn't it now 10:07 BST, aka 09:07 GMT in the UK?
avatar
trebor8273: its past 10.59 GMT how much longer?
No it is 10:07 GMT. The UK is using BST right now (until October)

90% of GOG updates normally happen at 12 UK time
thanks wondered why it was not up yet, stupid BST.
avatar
Fenixp: Bah! I took my time writing up a review and you can't add one before release .... Well makes sense I guess. Still:
TL;DR version is: Oldschool RPG in the truest sense of the word: Unforgiving, hard, but rewarding and fun, with it's share of issues.

I've actually had a pleasure of playing the Czech version of this game, so I can go ahead and give you heads-up. The wall of text follows.

I think Inquisitor's gameplay can be best compared to that of Divine Divinity - Diabloish combat with fairly open world, where you're controlling one character and can get AI followers. The biggest difference would be that dialogue and decision making plays a very important role as well, you're actually investigating and uncovering what led to series of mysterious events, so expect to be talking a lot, asking a lot of questions, and collecting evidence. I have a love-hate relationsip with this one, you can ask everyone about pretty much everything and they'll only ever have so little to say. It really makes sense - you're there to collect information, and that's just a necessary part of it. Just do expect to proofread a lot of not so interesting text in the process. Thank god it's fairly well-written, at least - well, the Czech version was.

Still, there's asking questions, and asking questions. Have you ever wanted to torture someone until he spits out everything he knows? You actually can in Inquisitor. And what if you catch some ill-doers that require punishment? Yes, there's a lot of burning at stake going on as well. A bit sadistic, maybe, but it goes well with the overall dark tone of the game. All this would be for nothing if story was crap: Which it isn't. It's actually very decent - not the best thing you've ever seen in a game, but it does get it's job done and it's really engaging.

Anyway, dark tone it has. The game takes place in 'our' medieval-esque world, with the only difference of monsters and magic being present. This actually leads to something I really DO like - Cinemax tried to be as authentic as possible. Armours and weapons actually have historic descriptions, and you won't see a sword shaped like a bloody rollercoaster. Basically, if you like world of The Witcher, you'll probably find world of Inquisitor appealing as well, Cinemax has really nailed the contemporary atmosphere.

There, we've got gameplay and game's world covered, let's get to RPG mechanics: The system itself is fairly standard, you get XP which give you level-ups, and those give you skill and attribute points to distribute. You can choose between three classes: A Paladin, Priest and a Rogue. I really like that the world actually reacts to your choice, and some bits of the game change according to it as well - for instance, as a paladin, you get access to their buildings scattered around the world, as a rogue you actually play a role of noble, so you get your own village eventually, and priest is an actual inquisitor, which comes with greater privileges. Other than that, they're just your standard warrior-mage-thief bunch, nothing that surprising there. All in all, apart from actual in-game differentiation, RPG mechanics are pretty standard and generic. Which is not necessarily a bad thing, I just wish they were much, much more balanced.

And that's probably the bit where this game suffers the most, unless Cinemax has made some serious changes to game system in the meantime (which I truly doubt.) Balancing. Have I mentioned it's old-school? Yes, yes it is. In all it's aspects. It's really hard, it's really unforgiving, it's also very frustrating at points and more than once have I got stuck in place, not really knowing what to do next. Protip: Get the school of magic with levitation with it. It HELPS TREMENDOUSLY and can be picked by any class.

Aaaand I think that just about covers it. My personal rating would be around 70%. If you like oldschool RPGs with all their flaws, add 20%. If you can't stand being frustrated, and think that these old mechanics were only used because devs didn't know better, substract 20%. All in all, Inquisitor is a very good game, with good story, fairly pretty graphics (and bad animations,) and it's really fun to play. Personally, I think that for a price of 15 bucks, it's money well spent - I have paid roughly 35 bucks for it and I don't regret that in the slightest.
Thanks for the review, I don't think many sites will review this game. I'm waiting to get home to download it, bought it without consulting, I hope I made the right choice.