Crosmando: For no real reason, I wanted to get some opinions or just views on post-apocalyptic setting in computer games.
Specifically, would you prefer a post-apocalyptic game that focused on being "realistic", with things like hunger, thirst, disease, sleep, all taken into account, and with no fantastic-like elements like mutants, robots, energy weapons etc. If you have seen the film "The Road" (or read the book), this is what I'm talking about.
Or do you prefer "science-fiction" post-apocalyptic with fantastic or whacky elements such as the mutants, robots etc, for example like the Fallout series.
Would you find realistic PA boring or not interesting for example?
EDIT: Not counting zombie games... I'm talking about PA when the apocalypse was a nuclear war or something like that...
I personally would like see a more realistic portrayal of Post- Apocalypitc fiction as in a would it really look like if the world suffered global nuclear exchange, but humanity survived. I even made my own story in head for years about this setting, but I will get to that later.
Also I argue that Mutants could stay but depends on the mutations. For one the animals S.T.A.L.K.E.R. despite their more fantastical appearances like the Boar and the Pseudodog. They still behave like normal animals but defomed. Heck in a S.T.A.L.K.E.R. sort of blended Realism and Sci-Fi elements almost perfectly. I like how the more humaniod mutants like the PseudoGiant, Controllers, and Bloodsuckers live in closed off placeds like Sewers and Abandon Laboratories.