PoSSeSSeDCoW: I'm not sure how you can call Portal 2 a mod yet not Dota 2.
drmlessgames: I called them both mods, which they are. Apparently they've given up on making episode 3 since in the hl2 episodes they showcased their latest graphical updates to the source engine, and they're no longer working on the aging source engine anymore. They now re-package mods with it, slap a bright shiny paint layer, some Valve awesome-sauce and a $49.99 tag.
Soooo Chronicless of Riddick was basically a MOD for Doom 3, as well as Quake 4. And don't even mention all those modifications for Unreal Tournament 3!
drmlessgames: I called them both mods, which they are. Apparently they've given up on making episode 3 since in the hl2 episodes they showcased their latest graphical updates to the source engine, and they're no longer working on the aging source engine anymore. They now re-package mods with it, slap a bright shiny paint layer, some Valve awesome-sauce and a $49.99 tag.
PoSSeSSeDCoW: I'm just going to come out and say what everyone's thinking: if you think Portal 2 or any other game is a mod, you're an idiot. It's akin to claiming that every game on UE3 is a mod of Gears of War. It's stupid and asinine.
Furthermore, Valve has been working on the Source engine continuously. If you had played Portal 2 you'd know that. Personally, I find games on the Source engine to look great. It's akin to using good 2D graphics. Yes, 3D graphics were more technically sophisticated, but, man, Metal Slug had beautiful graphics. Portal 2 is the same way.
I was just doing that! You ruined my genius metaphore by voicing it! You evil person!
Aaanyway, I find Portal 2 better looking than Crysis 2, and I don't even know why. Source went a long way from HL2, it's constantly improving and, for the most important part, it doesn't everdo anything. It's trying to look realistically, not to blur EVERYTHING, and then make it an independent light source.