Posted January 31, 2012
It's an MMO that's really not unlike EVE with mechs. Even the interface appears very samey. The controls are mainly WASD though, so they're much friendlier than EVE's "Approach at 5000m" or "Orbit at 5000m" controls, but apart from that, I'm getting EVE vibes everywhere. The terminals, the combat (which isn't saying a lot since every MMOG's combat is about the same), the music, the skill trees, the character portraits...
But it is a lot easier to get into, and I find the combat more engaging. Like EVE (and every other MMOG), you activate a module and it automatically begins an attack; I'm not sure if you can take cover, but you can strafe around an enemy while firing. I'm going to have to see if that affects your chance-to-hit and chance-of-being-hit. You also usually attack an enemy from around 100m away, so you can see them being shot at, which just makes combat more gratifying. And finally, there are the explosions. BOOM! KABLOOM!
If you've read RPS's recent article, it sounds like PVP is quite a waltz. I haven't delved into it yet, but I can't wait to get a few bigger mechs so I can participate in some alliance wars. It still feels like a bit of a budget game (graphics especially look washed out), but I can see some real potential in this. Oh yeah it's also only at around 600-800mb, so check it out. Maybe we can form a GOG alliance.
http://www.perpetuum-online.com/Main
Launch trailer: http://www.youtube.com/watch?v=9E2u062Zxzk
Gameplay video: http://www.youtube.com/watch?v=rCXEKspMzUQ
But it is a lot easier to get into, and I find the combat more engaging. Like EVE (and every other MMOG), you activate a module and it automatically begins an attack; I'm not sure if you can take cover, but you can strafe around an enemy while firing. I'm going to have to see if that affects your chance-to-hit and chance-of-being-hit. You also usually attack an enemy from around 100m away, so you can see them being shot at, which just makes combat more gratifying. And finally, there are the explosions. BOOM! KABLOOM!
If you've read RPS's recent article, it sounds like PVP is quite a waltz. I haven't delved into it yet, but I can't wait to get a few bigger mechs so I can participate in some alliance wars. It still feels like a bit of a budget game (graphics especially look washed out), but I can see some real potential in this. Oh yeah it's also only at around 600-800mb, so check it out. Maybe we can form a GOG alliance.
http://www.perpetuum-online.com/Main
Launch trailer: http://www.youtube.com/watch?v=9E2u062Zxzk
Gameplay video: http://www.youtube.com/watch?v=rCXEKspMzUQ
Post edited January 31, 2012 by lowyhong