TheCheese33: Go back and play Blood Money. There are parts of that game that are most certainly obtuse; the stealth system has always been somewhat lacking, and the AI behavior can be pretty erratic. It's also too easy to accidentally blow your cover by hitting a wrong button.
I welcome any changes to make it more accessible.
None of what you talked about sounds like accessibility other than better explained objectives, which I disagree with because half the fun of a Hitman/Death to Spies level is figuring out how to kill the target the way you want to.
TheCheese33: Also, do you always act like the sky is falling whenever a short statement is released? See it in action before jumping on your soapbox and decrying the game.
It's called experience. It's called living in the gaming culture the last 20 years and seeing what these kinds of goals mean.