As an overall generalization, I stopped enjoying platform games when other more interesting genres of games came out in the 90s such as groundbreaking games like Wolfenstein 3D, DOOM, and all those that they spawned afterward, and RTS games like Command & Conquer, Warcraft etc. and many many other genres. The platformer type games didn't stop appealing to me per se, they just vanished from my consciousness that had been replaced by newer concepts and experiences. They seemed to just vanish. Now I fast forward through close to two decades of more or less platformerless experiences and observations and suddenly there are 18 million new platform games coming out every 10 minutes LOL. I don't hate them, nor even dislike them. I just find so many other games more interesting that platformers are now generally very low on my curiousity list and generally seem kind of boring to me overall compared to the experience I personally get from RTS, FPS, TPP games as well as simulators, RPGs, and other strategy games etc.
Now... having said all of that... then came along Trine. What a beautiful looking game! The screenshots alone made me more curious what it was all about and the trailer showed some very nice animation of the characters and beautiful artwork and 3D engine usage. My mind did not even see a platformer game, it just saw an interesting looking very artistic game that kind of reminded me of Pitfall in some ways or Jungle Hunt. But I didn't even think "those were platformers too Mike you know..." to myself. I basically got tricked by the nice artwork into beign curious about a platformer game without even thinking of it as one. :)
It came up on sale for $1-2 some day so I bought it and gave it a whirl and it seemed very interesting, and more like a different kind of simplified aRPG of sorts. The puzzles and gameplay was actually rather entertaining. In the end, I ended up completely solving the game and enjoyed the whole experience enough that I went out and bought Trine 2 Complete in a Steam sale during winter or such for $1 and finished that entire game also (and part of the bonus stuff that I got sidetracked from and need to go back to).
Both games were pretty fun and so I decided that I'd keep an eye out for other platformers that seem to climb to the very top of the popularity pile for the genre even though I haven't really tried many of the others yet. I decided that I'd give Braid, Fez, and Super Meat Boy a whirl even though none of them appealed to me in any major way, but they seem immensely popular I figured so why not give them a shot. Well, I've got and tried Fez and had a bit of fun with it I suppose you could say but it wore off after a while and I never finished it. Overall, not my thing but was a way to kill some time. I haven't gotten Braid or Super Meat Boy yet, but will probably eventually get them in some super blowout sale for $1 or so, or some bundle somewhere etc. I try to keep an open mind anyway.
I definitely however would be very interested in a Trine 3 or some other type of sequel, or additional bonus materials or addons for Trine 1 or 2 as they were genuinely fun and interesting, required some thought and had genuine creativity in their presentation and gameplay. They definitely shine high above the 10 billion other sweatshop platformers that are blasted onto Steam through a firehose 24/7 anyway.
Definitely a breath of fresh air to an ancient game genre that generally doesn't seem to offer anything appealing to those outside of it's niche fan base. :)