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Cook: Pretty sure thats illegal in 48 out of 50 US states :p (Though I hear its ok in Alabama)
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Jimmer1: As an Alabama resident, it's a relief to be able to report that, due to some election year deals, it's only legal in some of the more rural areas of the state...

GoG really needs to do an update on the forums quote system :p - it doesn't like multi quotes over a certain # and deleting the wrong open quote can result in mis-assigning who said what.
Glad to know that Alabama has been working on that hinky legal issue :p
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carlosjuero: Glad to know that Alabama has been working on that hinky legal issue :p

Bah - that's just election year rubbish. Truth is, in the south, it's legal 'til you get caught. Just ask my moonshine running neighbors about that. Heck, they even bragged about it on Family Feud, couple of years ago.

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Great, beside the first Part that isnt very good this series is the next best thing to X-Com.
Aftershock and Afterlight deserve a 4 or better otherwise the expectations need a "readjustment".
Make a weekend offer for the whole series and i buy it !
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gyokzoli: Which one is the best?

The ones that are not available here on gog. The x-com parts of the ufo series.
:(
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Fakum12: The ones that are not available here on gog. The x-com parts of the ufo series.
:(

Those aren't of the same series. This UFO series are by different developers. UFO Extraterrestrials and UFO Alien Invasion are both by different development teams again. They're more of a homage than a legitimate attempt to continue the series.
Do I sense a weekend promo for the whole series in the works? :)
Post edited July 13, 2010 by thewishingwell
Thanks a lot to thewishingwell for his generosity. Now my UFO collection is complete :D
A 'Gamersgate-Portal' offers the whole original X-Com Series and its offsprings for cheap money - so as long GoG does not have it in its Catalogue one could look there for it...
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Blutmaul: A 'Gamersgate-Portal' offers the whole original X-Com Series and its offsprings for cheap money - so as long GoG does not have it in its Catalogue one could look there for it...

To see X-Com here on Gog would be great. Regarding the UFO-series GOG is actually the only one with a DRM-free version of Afterlight (Gamersagte-version has Starforce). Except special sales the prices differ not very much, actually GOG would be for us europeans cheaper (Afterlight 10$ vs 15€, Aftershock 10$ vs 10€, Aftermath 6$ vs. 7€). But to be honest, there were many special sales for the UFO-series.
Post edited July 14, 2010 by DukeNukemForever
up to my ears in pc strategy games already, kinda burned out on them at the moment
I got them all on Gamersgate already - never got round to playing the new ones though. I heard they had bad balancing issues. Is there any XCom fan who played them here to give us their opinion?
I did like X-Com Enemy Unknown (UFO-Defense) the most, i ever do like a good first part the most in every series. Its outstanding and only lacking a bit more personality on the soldierspart of the game like a Jagged Alliance had.
The New UFO-Series begins with Aftermath, i played the Demo half an hour and was greatlly disapointed for its only revolving around the combat.
Aftershock is more like Xcom with the big managemant part, R&D, manufacturing, base-building, for me the big difference is the combat that is pausable real time.
Like Xcom the game is hardest at the beginning and becomes easier with more advanced equipement, better trained soldiers and you get a bit more personal with them as u need less soldiers than in Xcom.
You order them, they have different stands, automatic weapons, sharpshooter rifles, rocket launchers, grenades, armors etc. and the soldiers can go a different way of training, as you need them.
Personally i very much like the base defense missions ;)
There are often destroyable structures on the combat maps, offering some options.
I have no clue why the games are so much critizised, they are quite good and without the X-Com series nostalgia they would be reviewed much better - i guess the initial challenge is to big for a todays casual player.
If one is open minded they should offer quite good fun.
As cheap as GoG offers this games i can not see where one can go wrong to buy Aftershock and if you like it the third part Afterlight too...
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Red_Avatar: I got them all on Gamersgate already - never got round to playing the new ones though. I heard they had bad balancing issues. Is there any XCom fan who played them here to give us their opinion?

I qualify as an Xcom fan. My first version of Xcom had an 8 digit code to enter from the manual before I could play (v1.0) on three HD floppies. Thankfully, the 1.3 patch removed those requirements, but oddly changed the sound effects to be odd. I finished the game, and beat upon the 'brains' of the operation.
As for Xcom 2 - never finished. Got bored playing shipping mission after shipping mission. Each one of those terror missions was a two parter. Did a three parter at Atlantis, so I think I made it halfway.
Even modded Xcom 2 a little bit to make the weapons less limiting. Basically converted the 10 clip, low accuracy harpoon weapon to a 20 clip to a mid range sniper rifle. Never found out how to declare a weapon as underwater/non-underwater. Had lost interest by then.
As for the UFO series - Aftermath:
There's a ComboMod Beta (3.03) that enables many more weapons (there are minor bugs also, but they are not game breaking, that I saw). Aftermath is more for the people that just want to get on the battlefield, and the heck with base management. You can keep as much of the items as you wish - in fact I never found a way to dispose of unwanted items. I finished it in six months playing about 1/2 hour to an hour each night. It took this long because about half-way into it, I discovered I'd triggered a game breaking bug, and had to start over (see FYI). The real-time/pause action is also a little jarring to Xcom fans, but overall, I think it moves a lot faster than xcom style - human-turn / alien turn type games, so the two part missions were finishable in under 1/2 hour. Towards the end, though, your characters have to do a lot more rocket-dodging - something akin to Xcom 2 and those #@*! landed battleships - where everyone is clustered around the door with those underwater guided missile launchers - arg. Then again, by that point, you'll have the Flak cannon to use against them (evil grin). See if your shield can stop a 30mm shell! *ahem*
So, if you are looking for a casual tactical Xcom-light game, but one that your characters return and grow in, and you don't mind changing your gameplay style to get around a few bugs, this is a decent game.
FYI, if you wish to avoid game breaking bugs, when directions say you have to carry something in your hands but it fits in your backpack - carry it in your hands before you go over the green box return area threshold. Otherwise, it will say 'mission successful', even though the game considers it to be a failure. Lucky for me, I found a way to import my old party into the new game.
Afterlight:
I'm fairly new to this game, and it has a lot more base/resource management than before. There are also factions that you have to deal with. Afterlight from here says 2.0 - they mean 1.2, and there is a 1.3 fan patch that was blessed by the developer Altar. I'm a little hazy on why the Grays have lasers, but, hey, whatever. The base management, however, requires that you carefully weigh the consequences of what you build
FWIW, There's a ACM v1.4 (Total Conversion Mod by Okim) that fixes a lot of the balance issues in Afterlight by adding more varied guns and fixing artwork and sounds for current guns/armor - but at the same time increasing the time it takes to get said guns. He has also modified the research tree, building purposes, armor slots(?), and perfected scopes and vambraces (something with one of the human groups you meet). Some of these don't work, or sound odd, etc... Works fine with version from GoG. However, don't expect it to work with patch 1.3, as 1.3 moves around some of the things that ACM 1.4 tries to fix. It's a pretty large mod, weighing in at 75M (135M uncompressed).
There's also a Aftershock Rebalance Mod, but supposedly Akim has incorporated the spirit of most of the changes that ShadoWarrior made. So much so, that ShadoWarrior is no longer updating his Rebalance Mod.
Afterlight:
As for Afterlight, I don't know much about it. It's probably certainly worth buying, but I'll wait a bit until I finish Aftershock.