Elmofongo: (Slightly off topic)
Its times like this I wish most MMOs are single player RPGs, I really wnt to explore the world like Middle Earth, Azeroth/Outland, Norrath, and SWTOR's worlds.
Excluding Elder Scrolls and Gothic (and yes Ultima 6 and 7) why are their so few Single Player RPGs with Open World Sandbox?
Money I guess? Most companies look at the billions WoW has made and chase that money. Command & Conquer 1 ended up selling 10 million copies, and countless RTS games during the 90's chased that money, same goes for Doom and FPS games.
World of Warcraft was like that, but on a completely different scale, it proved that you could make a game that you didn't just have to sell once, but could keep selling every month. Everyone looked at the money Blizzard made with green-eyes and tried to get some of the MMO pie (almost all failed of course).
I imagine most publishers look at open-world single-player RPG's and think of it as a waste, why bother making a huge world for only single-player. Too expensive and too risky.
I think there's some hope in mid-budget indie games though, Age of Decadence, Wasteland 2, and Project Eternity (I think) all promised to be open-world cRPGs.