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iippo: considering how many more potions you can quaff as your level rises, i think the bladder size must be linked with your level..
They should put a special skill called "bladder mastery" that allows you to drink more potions than average, as well as booze and other things. I could see that having functionality in some RPGs :P
Have you all considered the different qualities or effects of the potions?

Some potions are "immediate" health potions (like the super health potion from diablo 2)

others are having an "overtime effect" or health per second "regeneration like" ability,
even others stop at a certain percentage of health, according to their subsequent quality.


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Starmaker: Depends on the system. In D&D 3e, drowning (in the otherwise harmless liquid of your choice, not necessarily potion) heals. Look up 'Omniscificer'.
Some game worlds do consider this but I think some other worlds just take these "potion quaffings" for granted, hoping that nobody asks stupid questions about that.

Would a bathtub full of Diablo II's instant superhealth potion make it impossible to drown as long as you swallow some measure of health liquid while choking on the rest?
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Gazoinks: Yes. Health potions heal physical wounds, drowning isn't really the sort of thing that could be healed by that.
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Khadgar42: Sooo if a rapier pierced your lung and it's starting to collapse you drink a health potions and all your problems are solved?
How is that different from suffocating?

What happens when a Pit Fiend from the lower planes wants to eat your living heart and is ripping of your brest cage. I think quaffing a "full health restoration" potion solves the issue again, right?

I doubt it's as easy as you say.
Health potions are called "Health potions" for simplicity sake, actually, some/most of them are magically imbued with properties as tissue regeneration, so even if you get something critical pierced you can get it back into shape and its functions restored. The potion not only cleanses and regenerate damaged cells but it can also make them multiply at an accelerated rate to the former shape stored in evey individual DNA code.
And yes that´s in the second class of Wizardry Medicine : )
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tinyE: Not to detract from the OPs intriguing query but I've always been more curious about taste, specifically mana. I can't imagine that something that color and consistency taste anything short of ass, and if it is nasty (as one would assume) how would one go about not puking it back up? Therein lies another question: if you drink a health or mana potion and the taste is so hideous that you immediately puke it up, does it take all the magic and or life with you when it comes flying out of your mouth onto the floor?
The trick is to lick it back before the ants get to it, the taste would have already changed substantially.
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Fictionvision: You would drown, but if another party member can cast a resurrection spell on you, you should be fine.

Drinking all those potions probably keeps the characters up all night using the toilet though. So I'd imagine a few nights of no sleep from that would start to hurt their combat abilities.
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tinyE: You see that's why I get on people who say a game like Postal 2 is stupid. The ability not only to piss but also have it effect your overall ability makes the game infinitely more realistic than a lot of the so called "good" shooters out there.

The again how would one go about taking a piss in that Halo suit?
Think......astronauts.
Post edited July 03, 2013 by LoboBlanco
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Khadgar42: ...What do you think and why? ...
Whenever stamina is below threshold drink a bit of the potion to recover. So no.

But you might get hit (and die) with the bottle maybe.
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tinyE: [...]
You see that's why I get on people who say a game like Postal 2 is stupid. The ability not only to piss but also have it effect your overall ability makes the game infinitely more realistic than a lot of the so called "good" shooters out there.

The again how would one go about taking a piss in that Halo suit?
That's what I like about Postal 2 and I sincerely hope the make some more fun out of Sims 3 and the Guild 2 of RPG with more "real-life-problems" approach.
Like a paladin facing heathnly diarrhoea after eating the dwarven pie or something...
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Licurg: They should put a special skill called "bladder mastery" that allows you to drink more potions than average, as well as booze and other things. I could see that having functionality in some RPGs :P
Urinary Catheter of Holding
Binds when equipped
Container
Bladder +15
Swag -75
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Khadgar42: Would a bathtub full of Diablo II's instant superhealth potion make it impossible to drown as long as you swallow some measure of health liquid while choking on the rest?
It would but you wouldn't enjoy it very much.
Post edited July 03, 2013 by Randalator
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Licurg: They should put a special skill called "bladder mastery" that allows you to drink more potions than average, as well as booze and other things. I could see that having functionality in some RPGs :P
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Randalator: Urinary Catheter of Holding
Binds when equipped
Container
Bladder +15
Swag -75
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Khadgar42: Would a bathtub full of Diablo II's instant superhealth potion make it impossible to drown as long as you swallow some measure of health liquid while choking on the rest?
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Randalator: It would but you wouldn't enjoy it very much.
You should incorporate skill checks and If you roll a critical miss you pee yourself, which would cause some embarrassing moments or might even be harmful (as a wizard casting a lightningbolt-whatchamacguffin spell)

I never said the that character might enjoy it,
It's easy to check whether health potion drinking is enjoyable or not. Do they sell them in taverns and do the NPCs drink them voluntarily? No? So believe me, it's not enjoyable, maybe addictive but not enjoyable.

Helathpotionolics Anonymous for the win!
Post edited July 03, 2013 by Khadgar42
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Khadgar42: I never said the that character might enjoy it,
It's easy to check whether health potion drinking is enjoyable or not. Do they sell them in taverns and do the NPCs drink them voluntarily? No? So believe me, it's not enjoyable, maybe addictive but not enjoyable.

Helathpotionolics Anonymous for the win!
It's less about the culinary experience and more about the perpetual drowning. That tends to ruin every experience quite thoroughly...
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Khadgar42: I never said the that character might enjoy it,
It's easy to check whether health potion drinking is enjoyable or not. Do they sell them in taverns and do the NPCs drink them voluntarily? No? So believe me, it's not enjoyable, maybe addictive but not enjoyable.

Helathpotionolics Anonymous for the win!
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Randalator: It's less about the culinary experience and more about the perpetual drowning. That tends to ruin every experience quite thoroughly...
Not quite my cup of tea, but aren't there any fetishes about choking-orgasms ah here we have it: breath-control-play, or erotic asphyxiation

http://en.wikipedia.org/wiki/Erotic_asphyxiation

Definitely not my cup of tea, but some perverted Paladin might enjoy it...
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Khadgar42: Not quite my cup of tea, but aren't there any fetishes about choking-orgasms ah here we have it: breath-control-play, or erotic asphyxiation

http://en.wikipedia.org/wiki/Erotic_asphyxiation

Definitely not my cup of tea, but some perverted Paladin might enjoy it...
Yeah, that's really not the same as drowning...
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Khadgar42: Can you drown by choking on health potions?

Okay, a Mana Overdose probably is lethal, is it?

But how about a bath in a pool of fresh-brewn alchemical-award-winning super health potions?

Drowning or not?


What do you think and why?

Just thinking while playing Inquisitor, a RPG where you are somekind of healthpotions spongelike entity quaffing galons of them each fight...
Drowning. You still need oxygen.
I'm sorry, but I think asphyxiation is asphyxiation, by pillow, by water or by your favorite monster exwife strangulating you, you still die due a lack of oxygen.


Anyway, have you considered that in most RPGs drowning simply reduces the healthbar gradually to zero?
Nothing a superhealthpotion wouldn't fix, I wonder if you can drink one underwater...
Post edited July 03, 2013 by Khadgar42
This raises another interesting question - what happens if a monster rips out your stomach? Could a health potion heal it? Would it grow a new stomach as it trickled down your esophagus? Or would you first have to get your stomach back, pour the health potion into your severed stomach (while pinching the bottom to keep it from running out), and then stuff it back inside your abdomen? And if that works, could you use health potions to graft foreign limbs and organs onto yourself?

Hmm, might have the makings of a fantasy cyberpunk setting here...
I think that it would be possible to get healing effects from a potion if it was rubbed onto the skin or bathed in, but the effects are much better if it was ingested. If I remember rightly, Pokemon has their healing medicine in spray bottles. For most healing liquids, I expect that it would be possible to drown in them.

As for grafting limbs and organs via healing potion, it would be extremely difficult and risky. Someone trying it at all would need tremendous funds and resources to find the right donors, and then getting someone skilled enough to pull it off. Even unethical necromancers would have a hard time.
You can easily wind up dead through the abuse of conventional medicines. Health potions are merely their fantasy equivalent.