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lowyhong: To be fair, the cost of production today is much higher than before.

To be equally fair the other way, the market is a lot bigger today than it was before.
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lowyhong: To be fair, the cost of production today is much higher than before.
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Wishbone: To be equally fair the other way, the market is a lot bigger today than it was before.

Indeed, supply comes from demand.
Thank god Im not lining up to buy this when it first comes out. 60 dollars -_-
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lowyhong: To be fair, the cost of production today is much higher than before.
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Wishbone: To be equally fair the other way, the market is a lot bigger today than it was before.

Bigger market means nothing if your game is easily pirated! Of course, thank goodness someone invented DRM to counter that...
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Catshade: $60? Meh, that's nothing. It costs <span class="bold">55 GBP</span> for UK gamers.

Even worse if you're an Aussie.
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PoSSeSSeDCoW: Forget $60 being a ridiculous price, even $50 is ridiculous, especially with the quality of most games these days.
It's only about one game a year that I'll pay $50 for, everything else I pick up when it's $10 or less.
If Starcraft 2 is $60, I'll wait to buy it until it's half the price.

I agree. I only buy games 5 years after they're released, due to the ridiculous prices of the new released games :L
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Wishbone: To be equally fair the other way, the market is a lot bigger today than it was before.
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Catshade: Bigger market means nothing if your game is easily pirated! Of course, thank goodness someone invented DRM to counter that...

Yes we're all safe in our DRM houses with our DRM cars and our DRM children..
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Catshade: Of course, thank goodness someone invented DRM to counter that...

I hope this was sarcasm :-|
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Weclock: Activision can DIAF

What's that? Die In A Fire?
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Catshade: Bigger market means nothing if your game is easily pirated! Of course, thank goodness someone invented DRM to counter that...
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chautemoc: Yes we're all safe in our DRM houses with our DRM cars and our DRM children..

Hey, we already have DRM'd food sources.
Looks like Mass Effect 2 will cost $60 on PC too, lol.
http://www.amazon.com/Mass-Effect-2-Pc/dp/B001VJ4DHK/ref=sr_1_2?ie=UTF8&amp;s=videogames&amp;qid=1248677891&amp;sr=1-2

$50 on and [url=http://eastore.ea.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&amp;SiteID=ea&amp;Locale=en_US&amp;productID=108006800]EA Store.
Post edited July 27, 2009 by chautemoc
Why on earth do people buy games for the RRP when there's options like ebay? Velvet Assassin cost me au$50 less than the RRP for an xbox 360 game because I bought it, new, from ebay. That price also included shipping from ENGLAND.
Another option, ignoring their effects on local business, are mega shops like walmart (my local business destroying one is Big W), I can regularly get games there a lot cheaper than from the EB games thats in the same shopping centre. For example the standard every day non-special Gears Of War 2 at EB on the day of release was $120 (about us$98!!!!!!) so because I'm not made of money and because EB were being greedy pricks I said 'fuck that' (loud enough to be heard) and bought it at bigW for au$78 (us$64)
Note how the price of the CHEAP version of Gears 2 is STILL higher than the expensive price for americans? Yeah I think you can shut up about getting ripped off now...
PC game prices have been largely unaltered for many years in the U.S. and other countries even though inflation has driven up prices on many other products. Console prices have become about $10 of the local currency more than that in the last generation or so, but this is understandable since it helps cover licensing and server hosting and other such costs. These largely don't exist on the PC, especially with digital distribution.
To add insult to injury, Modern Warfare 2 is a by-the-book sequel not at all worthy of costing more than its predecessor. It's clear that Activision is testing the water with this; if it sells well enough that will encourage them to do the same with future titles, and other companies will soon follow suit (after all, why not get an extra $10 on each and every copy if PC gamers seem willing to pay it?)
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Arkose: Console prices have become about $10 of the local currency more than that in the last generation or so, but this is understandable since it helps cover licensing and server hosting and other such costs. These largely don't exist on the PC, especially with digital distribution.

Pardon me if I try to apply logic to those statements, but console games are not historically known for a widespread use of client/server architecture, while PC games are. And doesn't digital distribution raise the demand for server hosting, rather than lowering it?
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TheCheese33: I'm sick and tired of gamers in general being shitted on this generation. Every console and PC user has had the parent company or some developer raise them the middle finger. Worse yet, the mass are accepting it, like how 360 owners accept paying $50 a year to use their own internet to play online, how PS3 owners deal with shoddy ports of the games obviously developed with the 360 in mind and having a five download limit for all digital content, how the Wii is home to so much shovelware that it's very hard to find the good titles in the sea of bad at stores like GameStop, how the PSP almost exclusively gets dumbed-down console games when it should be getting games tailored to the system, and how the DS has two different hardware versions that mean no matter which one you happen to own, you'll miss out on some of the games that are put out for the system.
The console owners bitch and bitch at each other about how the other one's system screws the user over, when the joke's on them, because we're all getting screwed over equally. The PS3 already has something like TAGES. Once you download a game five times, good luck doing it six. Microsoft lets you download as many times as you want...but good luck trying to give the copy you bought to your friend. For the Wii, games stay on that console, period. If your Wii breaks, even if you store the games on an SD card, you're screwed.
The DRM is seeping through the cracks into the consoles, and has been for some time, but nobody seems to notice or care, because they're willing to pay a premium for something they can play on a large screen, without having to worry about simple things like upgrading. Even upgrading is being fed to them discreetly, with Wii MotionPlus and Sony and Microsoft's answers to motion control, whenever they come out.
Gaming is going down the drain, and nobody seems to notice or care.

+1
Sorry for the late-ish reply, just wanted to say I completely agree with you. I also think the entire industry has taken a huge backwards step over the past few years, what with DRM and concentrating more and more on graphics, gimmickry and profit. Maybe i'm disillusioned because I don't care for multiplayer as much as publishers seem to think I should, but I have really struggled to enjoy the majority of modern games I have played recently. I guess that may be the reason I am finding myself spending all my time playing GOG's.