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wpegg: They should not ban IPs. It's a silly idea, IPs are dynamically assigned, the one you have today, is someone else's tomorrow. How would you like to be banned because someone else did something?
They don't need to be permanent. Just temporary.
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wpegg: They should not ban IPs. It's a silly idea, IPs are dynamically assigned, the one you have today, is someone else's tomorrow. How would you like to be banned because someone else did something?
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Nirth: They don't need to be permanent. Just temporary.
That's not the point. It's an inneffective way of preventing someone. The other user just needs to switch his router off and on again, and he's back.
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Nirth: They don't need to be permanent. Just temporary.
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wpegg: That's not the point. It's an inneffective way of preventing someone. The other user just needs to switch his router off and on again, and he's back.
Against smart guys yap but it could work as effective as DRM against piracy; it works on a low scale. A friend won't be able to use your copy of the game. If GOG won't ban IPs at all because of your argument or accounts because of Cavalieroscuro's argument and even if no one in the giveaways bother to use any rules just simply give away using that random.org site what else is there? It's fit for fight for the scammers. They should do something. I read once or twice here that showed that you're technically adept. What would your solution be if you were on GOG's position? :)
Post edited October 21, 2012 by Nirth
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wpegg: That's not the point. It's an inneffective way of preventing someone. The other user just needs to switch his router off and on again, and he's back.
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Nirth: Against smart guys yap but it could work as effective as DRM against piracy; it works on a low scale. A friend won't be able to use your copy of the game. If GOG won't ban IPs at all because of your argument or accounts because of Cavalieroscuro's argument and even if someone in the giveaways bother to use any rules just simply give away using that random.org site what else is there? It's fit for fight for the scammers. They should do something. I read once or twice here that showed that you're technically adept. What would your solution be if you were on GOG's position? :)
I'll fix it next weekend. That's my position. Till then, be careful who you trade with.

GOG are not in a position. This is a community issue. It's about the environment we have created.

Banning IPs is probably not legal, and is certainly not sensible. You unfairly prejudice the recipient of the ip and you fail to prevent the acquirant of the new IP (is acquirant a word, just made it up - I like it).
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wpegg: I'll fix it next weekend. That's my position. Till then, be careful who you trade with.

GOG are not in a position. This is a community issue. It's about the environment we have created.

Banning IPs is probably not legal, and is certainly not sensible. You unfairly prejudice the recipient of the ip and you fail to prevent the acquirant of the new IP (is acquirant a word, just made it up - I like it).
That's nice but I'm curious, what would you do as a forum provider if you would want to lessen the amount of scammers & spammers?

And how can it not be legal? I'm sure a lot of forum utilize it on a daily basis and probably for less infractions than actual crimes (e.g Bioware forum where they ban people who criticize their products, see: criticize, not complain, and on Steam forum they seem to do some nasty banning as well.)
If GOG or users here do anything to prevent these douchebags from cheating for games, then GOG wont be GOG anymore. You know what I'm saying? Two things that make GOG general discussion an amazing place is the freedom for users here and tolerance towards new users here. I don't want to see this forum become like other forums.
Post edited October 21, 2012 by langurmonkey
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wpegg: That's not the point. It's an inneffective way of preventing someone. The other user just needs to switch his router off and on again, and he's back.
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Nirth: Against smart guys yap but it could work as effective as DRM against piracy; it works on a low scale. A friend won't be able to use your copy of the game. If GOG won't ban IPs at all because of your argument or accounts because of Cavalieroscuro's argument and even if no one in the giveaways bother to use any rules just simply give away using that random.org site what else is there? It's fit for fight for the scammers. They should do something. I read once or twice here that showed that you're technically adept. What would your solution be if you were on GOG's position? :)
Even though I'm not technically adept as wpegg (one day, one day :-P ) short answer is probably nothing. There is nothing thay can do. They ban ban IP, but I know at least dozen ways to go around it. As the community grows larger, amount of idiots increase exponentially. Staff could probably remove the game from his account, ant turn it back into gift code, but it solves nothing as games are DRM free.
OP is right, we need to ban Gamerager.
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Cavalieroscuro: I ask for IP ban. So the users can access their paid content but NOT the forum.
I'm not a fan of IP bans, they are unreliable. 1) The individual should have the right to be able to defend himself against accusations, 2) Dynamically assigned, and 3) Proxies.

I'm more of a fan of a community effort against spammers, such as minimum rep or by time the account has been around to gauge a user.
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Cavalieroscuro: I ask for IP ban. So the users can access their paid content but NOT the forum.
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Thunderstone: I'm not a fan of IP bans, they are unreliable. 1) The individual should have the right to be able to defend himself against accusations, 2) Dynamically assigned, and 3) Proxies. I'm more of a fan of a community effort against spammers, such as minimum rep or by time the account has been around to gauge a user.
Yep, agree. Forget IP ban. Sorry to say newbs, but I'm slightly more aware of rep and account age these days.

Nice of you wpegg to setup a trading service (if I understand correctly, skimmed alot of the posts here)
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Thunderstone: I'm not a fan of IP bans, they are unreliable. 1) The individual should have the right to be able to defend himself against accusations, 2) Dynamically assigned, and 3) Proxies. I'm more of a fan of a community effort against spammers, such as minimum rep or by time the account has been around to gauge a user.
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nyx: Yep, agree. Forget IP ban. Sorry to say newbs, but I'm slightly more aware of rep and account age these days. Nice of you wpegg to setup a trading service (if I understand correctly, skimmed alot of the posts here)
Why? Someone could create five accounts and build up rep for them. Then after time, each account seems reputable.
Post edited October 21, 2012 by langurmonkey
This is like the movie The Thing, there is no way to know who the cheater is. It could be someone who made an account years ago with rep over 100. It doesn't make sense to only look at new users as potential cheaters. This cheater has no need to keep creating new accounts in order to have an unfair advantage over other people.
Post edited October 21, 2012 by langurmonkey
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Piemaster: OP is right, we need to ban Gamerager.
LEAVE GAMERAGER ALONE!!!!!! LEAVE HIM ALONE, I TELL YOU!!!!!!
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Nirth: I doubt scammers use the codes they gather to activate on their scamming account, they probably use it on the original one. After all the original is clean and if they're smart they also use proxies or other means to avoid IP bans as well.
That'd be bad news bears for them, since at least GOG gifts section tells who has claimed your codes.
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Piemaster: OP is right, we need to ban Gamerager.
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Licurg: LEAVE GAMERAGER ALONE!!!!!! LEAVE HIM ALONE, I TELL YOU!!!!!!
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