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Hello,
Is it possible to manually extract the game directories from the GOG executables?
Can this be done within Mac OS X?
This question / problem has been solved by Gundatoimage
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skttrbrain: Hello,
Is it possible to manually extract the game directories from the GOG executables?
Can this be done within Mac OS X?

You wanna use Crossover right? :) It'll be amazing if we could do this.
No, you can't as far as I know.
That only works with self-extracting zip files that have a .exe extension.
Can you clarify why you'd need to do this?
There's no way I know of as they can't be opened with archivers like 7zip. If you want to get them working on a Mac then your best bet is Bootcamp or a cheap OEM copy of XP.
There are some utilities that can open installers like Installshield. Unfortunately, I think GoG might use their own installer, so who knows?
Your best bet is to google stuff like "Installshield Extractor" and what not.
Or just set up a really small install of XP in VirtualBox (if you don't want to deal with a full bootcamp thing) and extract with that.
Post edited November 11, 2009 by Gundato
Thanks for the replies...
Oh well it was an idea... so much for being able to keep things clean without having to resort to Windows.
innounp should work, although I haven't tried it.
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skttrbrain: Thanks for the replies...
Oh well it was an idea... so much for being able to keep things clean without having to resort to Windows.

You could just, and I know this is a radical idea, buy Mac games for your Mac.
Cheers... thats a great idea...
So any retro gaming is out then since the ONLY reasonable 90s Mac game was Marathon.... oh the choice...
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skttrbrain: Thanks for the replies...
Oh well it was an idea... so much for being able to keep things clean without having to resort to Windows.
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Wishbone: You could just, and I know this is a radical idea, buy Mac games for your Mac.

or the GOG installers could be like any other decent setup software and have an extract switch.
and a .zip package of their games
and MAC/Linux specific installers
etc..etc.
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DosFreak: or the GOG installers could be like any other decent setup software and have an extract switch.

I don't recall ever seeing an installer for any commercial piece of software that had an extract switch.
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DosFreak: and a .zip package of their games

For the games that use DOSBox or ScummVM, yes, I agree. Any other games, no, it'd be pointless.
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DosFreak: and MAC/Linux specific installers

No, because this is a Windows service, see? Besides, how are they supposed to make a Mac-specific installer for a Windows game? They don't have the source code for the games, so they can't recompile them for different platforms. They could, theoretically, make a Mac installer for a Windows game. Then you could install it on a Mac, but you still couldn't play it.
Basically, this is how it works:
- If you want to play games, you get a Windows machine.
- If you want to do l33t geeky stuff, run lots of nifty open source apps, and have complete control over your operating system, you run Linux.
- If you want to pay twice for hardware what it's worth, and have access to only a very limited selection of software, but look very hip at the coffee house, you get a Mac.
I wonder if Nokia get angry letters, complaining that their batteries don't work with Samsung phones?
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DosFreak: or the GOG installers could be like any other decent setup software and have an extract switch.
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Wishbone: I don't recall ever seeing an installer for any commercial piece of software that had an extract switch.
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DosFreak: and a .zip package of their games

For the games that use DOSBox or ScummVM, yes, I agree. Any other games, no, it'd be pointless.
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DosFreak: and MAC/Linux specific installers

No, because this is a Windows service, see? Besides, how are they supposed to make a Mac-specific installer for a Windows game? They don't have the source code for the games, so they can't recompile them for different platforms. They could, theoretically, make a Mac installer for a Windows game. Then you could install it on a Mac, but you still couldn't play it.
Basically, this is how it works:
- If you want to play games, you get a Windows machine.
- If you want to do l33t geeky stuff, run lots of nifty open source apps, and have complete control over your operating system, you run Linux.
- If you want to pay twice for hardware what it's worth, and have access to only a very limited selection of software, but look very hip at the coffee house, you get a Mac.
I wonder if Nokia get angry letters, complaining that their batteries don't work with Samsung phones?

<
Calm down mate, ever heard of Cider? A lot of commercial games get "ported" to the Mac using that technology. So no point in bashing a platform you don't understand or care for. We get you hate the Mac.
@DosFreak The GOG team has already said that they will focus on Windows XP/vista/7 for the time being as it's obviously their target market. We can still hope for a Mac OS X service someday, but it's Windows-only for now... after all that's what Boot Camp and Windows on the Mac are for right? Playing games.
Post edited November 11, 2009 by iGaboru
Anyway... maybe I did not make myself understood................ I am interested in DOS games... and there is very much a way of running them on OS X... its called Dosbox... you might have heard of it.... :)
It would be nice if I could extract the game directories, point Dosbox at them and away I go... no 'recompiling' needed...
It's an NSIS Installer. So you'd have to use whatever can open them.
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iGaboru: Calm down mate, ever heard of Cider? A lot of commercial games get "ported" to the Mac using that technology. So no point in bashing a platform you don't understand or care for. We get you hate the Mac.

I'm quite calm, thank you. This is not about my preference of OS, this is about common sense. Do I like the Mac platform? No, but that's quite beside the point. My gripe is with people who choose a platform that is wholly unsuited for what it is they want to do, and then insist that someone else enables them to do it on that platform anyway.
I should add that the post you quoted was aimed solely at DosFreak. Skttrbrain asked a legitimate question, about stuff he could do himself to solve his problem. I have no problem with that, and my first post was meant as a friendly jibe.
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skttrbrain: Anyway... maybe I did not make myself understood.

You didn't. Your post sounded as if you meant any GOG game at all. I myself have lobbyed for zip files as extra downloads for DOS based games. That would enable people to make it work themselves on whatever platform DOSBox is available for, and would not require a lot of work from GOG. So we are in complete agreement there.
Post edited November 11, 2009 by Wishbone