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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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Matruchus: So the price at the end for a lot of people will still be higher. Ok thanks for the explanation.
No problem, GOG only vaguely explained it themselves in their AoW3 announce post.
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Gabelvampir: They are still billed in dollars, because (as GOG explained somewhere in the fine print) GOG's billing system does actually only support dollars as currency at the moment.
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Matruchus: So the price at the end for a lot of people will still be higher. Ok thanks for the explanation.
No problem, GOG only vaguely explained it themselves in their AoW3 announce post.
Post edited March 07, 2014 by Gabelvampir
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Gabelvampir: There you go 54.99$ for gamers in Europe. Plus the conversion fee of your payment method.
It is even mentioned above the price on the store page.
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kpz: i'm still getting the 39 dollar price Oo
Same here ... I just pre-purchased AOW III and was billed $39,99

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Gabelvampir: They are still billed in dollars, because (as GOG explained somewhere in the fine print) GOG's billing system does actually only support dollars as currency at the moment.
which is why I wondered where this 'fine' print actually is
Post edited March 07, 2014 by Yeti575
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kpz: i'm still getting the 39 dollar price Oo
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Yeti575: Same here ... I just pre-purchased AOW III and was billed $39,99

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Gabelvampir: They are still billed in dollars, because (as GOG explained somewhere in the fine print) GOG's billing system does actually only support dollars as currency at the moment.
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Yeti575: which is why I wondered where this 'fine' print actually is
This fine print is at the bottom of the release letter for AOW3. As usually almost no one read the letter to the end. I know I did not after the regional pricing declaration.
I was just billed $39.99 for pre-ordering AOW3 even though I am not the US. I wonder why?
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Ichwillnichtmehr: Hopefully enough people will think and act like this.

It may be the only way to get GOG.com to reconsider.
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scampywiak: You've all been so spoiled by GOG you don't even recognize what being screwed over is like.
I would consider paying 37,5% more for the same product with the same conditions in the same store as getting screwed over.
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Ichwillnichtmehr: That's why I doubt this is anything but a glitch.

Since it says $54.99 when I put it into the cart, I'm afraid it's just a glitch.
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Yeti575: Where is that fine print? Could you post a pic of it.

I get two different prices depending on where I look, but the price remains at $39.99 when put into the cart.
No problem.

I'm in Germany, and this is what is displayed.

EDIT: It looks like they fixed the currency symbol, it now displays € correctly.
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Post edited March 07, 2014 by Ichwillnichtmehr
I have no qualms in principle with regional pricing, but 2 concerns:

(1) absolutely the regional price ***must*** be billed in the regional currency, it is just not on to ask us to pay extra plus suffer the currency exchange loss (for a credit card, typically up to 3%);

(2) in the case of pre-orders, said currency exchange would also entail a currency risk - surely gog.com can manage billing in the major currencies it supports?

(3) and finally, those of us in countries that do not use Euros, Dollars or Pounds, are we going to pay the US price in US$ (plus exchange costs)? I am fine with that, but ... it would be somewhat uncomfortable to be placed unexpectedly into a "higher" regional price bracket and yet still pay for the currency conversion.

Finally, I could note that in the case of "classic" games, many have the originals, or the possibility of buying the originals second-hand; I do not disparage for one moment the work done by gog staff to make the playing experience seamless (i.e. no hassles working out the dosbox config) but there is limited scope for increasing the price.

[btw since I am in case (3) I am not affected personally by your answers to concerns 1 and 2, but I still think it would be good for you to be open about this.]

Cheers,
.....................Maru (Japan).
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scampywiak: You've all been so spoiled by GOG you don't even recognize what being screwed over is like.
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Ichwillnichtmehr: I would consider paying 37,5% more for the same product with the same conditions in the same store as getting screwed over.
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Yeti575: Where is that fine print? Could you post a pic of it.

I get two different prices depending on where I look, but the price remains at $39.99 when put into the cart.
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Ichwillnichtmehr: No problem.

I'm in Germany, and this is what is displayed.

EDIT: It looks like they fixed the currency symbol, it now displays € correctly.
Cheers for posting those, I guess I just had a hard time believing that I for once wasn't being overcharged based on where I live. Guess they still down the road will start charging me in EUR though.

Well, regardless. I got AOW III cheaper than on Steam and elsewhere I looked. At this point in time that is the only reason they got my $$$'s.
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EPurpl3: I agree, that is why i use GOG instead oh HB and that is why GOG should never change... again. If they change i will have no reason to buy expensive games with regional prices and DRM from GOG when i can buy cheap games with regional prices and DRM from HB.
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Magmarock: I don't personally think this regional pricing thing in going to stick in all honesty. GOG has made it painfully obvious which games use and and really easy to get around it (intentionally I suspect) it's worth remembering that GOG is hosted in Poland so they get screwed over by regional pricing just as much as every body else.
I dont care about regional prices, if i dont like the price, i dont buy, but i care about the habbit that they have developed, the habbit to give us bad news over and over again. Any of you remembers that there was a time when the games had the expansion packs included? now there are DLC all over GOG. They show us over and over again that they are not special, just another greedy company like so many before them.

BTW, they are NOT screwed by regional prices, read this list. One more reason to be against.

http://www.gog.com/forum/age_of_wonders_series/post_your_regional_price_for_aow3/page1
Post edited March 07, 2014 by EPurpl3
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Ichwillnichtmehr: I would consider paying 37,5% more for the same product with the same conditions in the same store as getting screwed over.

No problem.

I'm in Germany, and this is what is displayed.

EDIT: It looks like they fixed the currency symbol, it now displays € correctly.
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Yeti575: Cheers for posting those, I guess I just had a hard time believing that I for once wasn't being overcharged based on where I live. Guess they still down the road will start charging me in EUR though.

Well, regardless. I got AOW III cheaper than on Steam and elsewhere I looked. At this point in time that is the only reason they got my $$$'s.
Norway is one of the countries, where the price is the "base USD price":
http://www.gog.com/forum/age_of_wonders_series/post_your_regional_price_for_aow3/page1
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Hawat: So someone paying more for the same product just because they arent from the us isnt screwing them ? Maybe there could be worse like adding drm, regional restriction etc.. as well but that is still screwing.
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Yeshu: ... You have no idea how economics and trade works do you?

I advise you to read up on inflation, VAT and other similar subjects.

Also I agree that allot of people just got spoiled and are now winning like little brats that don't actually understand what is going on around them.

GoG managed to get there hands on Age of Wonders 3 DRM free! I say regional pricing, although a little annoying, is a small price to pay. (No pun intended.)
Which would never have happened if they weren't the number 2 store. And they're the number 2 store because they didn't have regional pricing or DRM and had a lot of us promoting the site for free.

The fact of the matter is that we made this site what it is today, The PR for the site has never been very good.
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Kristian: I was just billed $39.99 for pre-ordering AOW3 even though I am not the US. I wonder why?
Probably because you're not in one of the other regions. I think USD is the default.
Post edited March 07, 2014 by hedwards
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EPurpl3: Any of you remembers that there was a time when the games had the expansion packs included? now there are DLC all over GOG. They show us over and over again that they are not special, just another greedy company like so many before them.
GOG held a survey to ask their consumers if they wanted DLC on the site. Apparently enough people said 'Yes', which is why they are now selling DLC. I have no problem with that if a majority asked for it.

What I cannot understand is they did not bother to ask anyone if regional pricing was okay. No survey, they just went ahead and did it, no matter the consequences of dropping one of their 'core principles', and tried to wrap it up in a 'good news!' announcement. That is why I am disappointed with GOG. They tried to sugar-coat a bitter pill, and the PR was badly mishandled.

Even their follow up letter boils down to pointing the finger at the publishers and saying, "They made us do it, because ... profits!"
Post edited March 07, 2014 by StormHammer
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EPurpl3: Any of you remembers that there was a time when the games had the expansion packs included? now there are DLC all over GOG. They show us over and over again that they are not special, just another greedy company like so many before them.
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StormHammer: GOG held a survey to ask their consumers if they wanted DLC on the site. Apparently enough people said 'Yes', which is why they are now selling DLC. I have no problem with that if a majority asked for it.

What I cannot understand is they did not bother to ask anyone if regional pricing was okay. No survey, they just went ahead and did it, no matter the consequences of dropping one of their 'core principles', and tried to wrap it up in a 'good news!' announcement. That is why I am disappointed with GOG. They tried to sugar-coat a bitter pill, and the PR was badly mishandled.

Even their follow up letter boils down to pointing the finger at the publishers and saying, "They made us do it, because ... profits!"
Probably they have made a survey about the DLC but i dont care about the majority opinion (from obvious resons :D ) and i do not agree with DLC's and a few other things.

And, BTW, every survey will have a "yes" answer if they ask the question right, surveys are just a formality to show us that they care (bullshit :D ).
Post edited March 07, 2014 by EPurpl3
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hedwards: Which would never have happened if they weren't the number 2 store. And they're the number 2 store because they didn't have regional pricing or DRM and had a lot of us promoting the site for free.

The fact of the matter is that we made this site what it is today, The PR for the site has never been very good.
Indeed. It was GOG's unique qualities that helped cultivate such a passionate customerbase in the first place. The number of posts in this topic is a testament to the passion of the fans. I really don't know what they're playing at by not addressing this as soon as possible.
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hedwards: Which would never have happened if they weren't the number 2 store. And they're the number 2 store because they didn't have regional pricing or DRM and had a lot of us promoting the site for free.

The fact of the matter is that we made this site what it is today, The PR for the site has never been very good.
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SirPrimalform: Indeed. It was GOG's unique qualities that helped cultivate such a passionate customerbase in the first place. The number of posts in this topic is a testament to the passion of the fans. I really don't know what they're playing at by not addressing this as soon as possible.
I think they are just waiting that people give up and forget about what happened and they can go forward on their charted course.
Post edited March 07, 2014 by Matruchus
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Yeshu: ... You have no idea how economics and trade works do you?

I advise you to read up on inflation, VAT and other similar subjects.

Also I agree that allot of people just got spoiled and are now winning like little brats that don't actually understand what is going on around them.

GoG managed to get there hands on Age of Wonders 3 DRM free! I say regional pricing, although a little annoying, is a small price to pay. (No pun intended.)
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hedwards: Which would never have happened if they weren't the number 2 store. And they're the number 2 store because they didn't have regional pricing or DRM and had a lot of us promoting the site for free.

The fact of the matter is that we made this site what it is today, The PR for the site has never been very good.
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Kristian: I was just billed $39.99 for pre-ordering AOW3 even though I am not the US. I wonder why?
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hedwards: Probably because you're not in one of the other regions. I think USD is the default.
I'm still looking for sales data from all the other digital distributors that shows that GoG is the number 2 online store (both in sales and users).