Posted June 24, 2013
Not indicators when you get hit, but that little X that shows up in your crosshair when you successfully hit an enemy that appears in so many modern shooters.
My question is... Why?
Why do these exist? Does anyone like it? Is this something that people asked for?
For me, all it does is kill immersion. It is one of the things that totally ruined FEAR2 for me.
I was excited for PAYDAY 2, but after seeing this in every gameplay video, I'm not sure I'm even interested anymore.
I don't want a freaking X in the middle of my screen telling me when I hit something. I want character animation, blood, and sound to tell me that. Not a little X. And if the enemy is too far away for me to tell if I hit them or not, that's fine. It adds more suspense. It makes it more interesting, not knowing if I killed an enemy or not.
I hate hit indicators. I think it is one of the worst trends in FPS games over the last decade.
What do you think?
My question is... Why?
Why do these exist? Does anyone like it? Is this something that people asked for?
For me, all it does is kill immersion. It is one of the things that totally ruined FEAR2 for me.
I was excited for PAYDAY 2, but after seeing this in every gameplay video, I'm not sure I'm even interested anymore.
I don't want a freaking X in the middle of my screen telling me when I hit something. I want character animation, blood, and sound to tell me that. Not a little X. And if the enemy is too far away for me to tell if I hit them or not, that's fine. It adds more suspense. It makes it more interesting, not knowing if I killed an enemy or not.
I hate hit indicators. I think it is one of the worst trends in FPS games over the last decade.
What do you think?