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The main reason for the death of turn based games is that in many genres it became surplus to requirements. Rather than being a deep and tactical approach it was clunky and unnecessary in the given genre (Fallout being a prime example). X-Com is a classic example of where turn based gameplay is needed and XCOM is a perfect example of the liklihood of such games in future.
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Navagon: The main reason for the death of turn based games is that in many genres it became surplus to requirements. Rather than being a deep and tactical approach it was clunky and unnecessary in the given genre (Fallout being a prime example). X-Com is a classic example of where turn based gameplay is needed and XCOM is a perfect example of the liklihood of such games in future.

Uhhh... I loved Fallout's combat. I am pretty sure a lot of people agree.