Aliasalpha: Well when I played it I saw an interesting (if too hard) RTS and never found a bug
Well I didn't find it hard at all...once you realize that you can prevent the enemy from attacking by simply attacking each border zone periodically with the sole objective of destroying any command structure being built, it's simply a matter of upgrading your tech and driving forward in massive waves.
The only game breaker bug I found was, the humans tend to attack with Ironclads even if they cannot reach your base...and will NEVER retreat. So if you don't have any units in the zone that can attack the ship, your only recourse is to self destruct the base and lose the sector.
The solution is simple...don't build bases on coastal zones until you've cleared every adjacent enemy coastal zone of command centers by advancing inland first.
Oh, and I did once see an enemy ironclad try to climb up on land. Amusing, but not a big deal.
I really would love to see this on GOG - even as a beta, it's a fun game.