Posted March 18, 2012
The idea was nice : A-RPG in a medieval Chinese world with magic, gods and creatures. But the conception was not good.
The main city is empty, hardly anyone, few places, the design was very weak
Almost all areas were actually poorly designed (one exception: the haunted forest)
The RPG aspect is very thin. Few side quests, ...
Only good point imo: fights. They were dynamic, fast and not too long. They do not require huge skills and you can vary fighting styles, use a sword and magic.
A big disappointment in comparison to its elder brother Kotor
The main city is empty, hardly anyone, few places, the design was very weak
Almost all areas were actually poorly designed (one exception: the haunted forest)
The RPG aspect is very thin. Few side quests, ...
Only good point imo: fights. They were dynamic, fast and not too long. They do not require huge skills and you can vary fighting styles, use a sword and magic.
A big disappointment in comparison to its elder brother Kotor
Post edited March 18, 2012 by Gilou