Posted April 13, 2012
Was hoping for some feedback on a topic I've been mulling over recently...
I've come to the realization that many of the games that I play on PC these days are either: A.) not that demanding to begin with (lots of indie titles come to mind, as well as games like Stacking and Amalur) or they are highly scalable for great performance on many systems (like Blizzard games and Source titles).
Perhaps it's just the games I play, and I'm in a minority, but I'm running a PC now that's over two years old with no major component upgrades, and I am still having no trouble running most things at full bore (or close enough for my tastes). The rec'd specs for a majority of PC games, furthermore, don't seem to be going up in dramatic fashion. There are still certain benchmark titles out there, like BF3 and Witcher 2, but the boundary pushers just don't seem as prevalent as they once were. Maybe it's due to the length of this console era, but when almost all games are ports of consoles (7 year old hardware and still likely to keep plugging away) or indie titles built on less demanding engines, is it really worth it to shell out the cash for top-spec hardware anymore? I'm starting to wonder if I should skip upgrading altogether and just pick up a new laptop instead, as the portability is starting to look more worthwhile than an actual hardware boost. Again, I know this is just my experience, but I'm wondering how other people here feel about it, based on what they play and their preferences/tolerances are.
TL:DR- With a lot of (not all, benchmark titles still exist) PC games these days existing as either console ports or less demanding indie efforts, is it still worth the large investment in top of the line hardware?
I've come to the realization that many of the games that I play on PC these days are either: A.) not that demanding to begin with (lots of indie titles come to mind, as well as games like Stacking and Amalur) or they are highly scalable for great performance on many systems (like Blizzard games and Source titles).
Perhaps it's just the games I play, and I'm in a minority, but I'm running a PC now that's over two years old with no major component upgrades, and I am still having no trouble running most things at full bore (or close enough for my tastes). The rec'd specs for a majority of PC games, furthermore, don't seem to be going up in dramatic fashion. There are still certain benchmark titles out there, like BF3 and Witcher 2, but the boundary pushers just don't seem as prevalent as they once were. Maybe it's due to the length of this console era, but when almost all games are ports of consoles (7 year old hardware and still likely to keep plugging away) or indie titles built on less demanding engines, is it really worth it to shell out the cash for top-spec hardware anymore? I'm starting to wonder if I should skip upgrading altogether and just pick up a new laptop instead, as the portability is starting to look more worthwhile than an actual hardware boost. Again, I know this is just my experience, but I'm wondering how other people here feel about it, based on what they play and their preferences/tolerances are.
TL:DR- With a lot of (not all, benchmark titles still exist) PC games these days existing as either console ports or less demanding indie efforts, is it still worth the large investment in top of the line hardware?
Post edited April 13, 2012 by EC-