It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Join the guys in charge of GOG.com for a chat!

EDIT: The video has ended, but you can check out the recorded stream here (http://www.twitch.tv/gogcom/c/4113792), or just watch the highlights below. Thanks for participating, and be sure to leave us any comments you have on the topics we discussed below! :)

GOG.com is going live on Twitch <span class="bold">today</span> and we'd like to heartily invite all of you to join us. Our founder, Marcin Iwiński (known in the forums as <i>iWi</i>), Piotr Karwowski (<i>Destro</i>), the VP of Online Technologies, and Trevor Longino (<i>TheEnigmaticT</i>), the Head of Marketing and PR, will do their best to answer your questions while remaining at least a bit entertaining, on Tuesday April 22, 6:00PM GMT (that's 2:00 PM EDT and 11:00 AM PDT) in the [url=http://www.twitch.tv/gogcom]<span class="bold">GOG.com Official Twitch.tv Channel</span>.

This wouldn't be--of course--much of a Q&A if they didn't have any questions to answer. We count on you, dear GOGgers, to provide many interesting ones! There has been many interesting things happening around GOG.com, recently, so we're sure many of you have thing you'd like to ask us. There's a few ways to do that. You can ask your questions right here, in the forum thread below. You can sign in to the <span class="bold">Twitch live chat</span> as soon as the livestream starts, and post your thoughts and questions in there. Finally, you can tweet your question to our <span class="bold">@GOGcom Twitter account</span>, with the #GOGtwitch hashtag.

We'll be with you for at least an hour (we may end up going longer!), but that's probably still not enough time to answer all questions. We'll select just the ones we think are most common to the community as a whole, and the most interesting ones as well. After the livestream is done, we'll post a montage of its highlights with just a slight delay needed to put the thing together.

Again, we invite you to <span class="bold">GOG.com Official Twitch.tv Channel</span> today, 6:00PM GMT (that's 2:00 PM EDT and 11:00 AM PDT), and we hope you'll find time to join us. In fact, drop half an hour early to catch our Tesla Effect: A Tex Murphy Adventure gameplay stream!
avatar
lostwolfe: ...except for the part where i'm not in a paysafe zone and cannot use them ;)
avatar
Lemon_Curry: Ah I see... that's too bad.
it really is.
1.
Are there any developers that try to seek you out, or is it you who have to seek out developers actively, if you want to have their games on GOG?

2.
How much games do you have prepared in front (before selling them)? Do you plan ahead?
Let´s say, do you have a month worth games already prepared for launch to be at the safe side (steady income of a new games each week) or it is more or less on week to week basis?

3.
Are you watching Game of Thrones? (joking) :P
Post edited April 15, 2014 by Tarhiel
Similar questions to others :

a. is there an overhaul of the forums planned ie: search function fixed , subforums, etc?

b. are you planning or working on an optional client/downloader something like desura's for ease of auto patching games, game library maintenance, and perhaps other integrated functions?

c. what was the outcome of insomnia sale? we haven't heard anything since it finished

d. are you guys considering branching out to selling other drm free products like books or music soundtracks ?

Can't think of anything else right now:)
Just 1 question: Does GOG have any plans of acquiring software, movies, music, ebooks, etc.? Steam is already on that (minus the ebooks), so it would be nice to see you guys expand from DRM-free games to DRM-free everything in the long term imo.
No matter how hard I try, I can not get twitch chat to load in chrome, firefox, or internet explorer.
I can stream videos on twitch just fine, but I fail to connect to chat.
1) I watch a lot of TotalBiscuit's channel and he claims (and proves) that Steam sells a lot of junk recently, effectivly by not QA testing the games. He even mentioned GOG as a good counterexample. What's your oppinion on that and had Steams recent policy change any effact on GOG and it's sales?

2) For years I wanted to again play Entomorph, which was released on Windows 95 and had a memory issue with later Windows Versions noone on the internet was really able to solve. Despite being a mostly unknown game, GOG released a working version last year which I instantly bought. How do you decide which of the rather unkown titles are worth the time to make then runnable again? Especially when the game isn't requested that often. Wouldn't it be more logic to start with the most requested non-uptopian (Utopian = EA or Blizzard) wishes?

3) How did you feel after the Age of Wonders 3 announcement? How did it affect the way you look at your customers and how many did actually preorder the game in which phase of the "scandal"?

4) Some devs seem to be very lazy when it comes to releasing or promoting their games. Do you wait for them to come to you or do you actively seek them out?

5) Why did you stop the "This week on GOG" on youtube?

6) GOG goes twitch, is there a let's-live-play-good-old-games twitch community comming up? Would you support it?
(e.g. giving codes for games you wish to promote to letsplayers)

7) The website www.pixelships.com offers an almost weekly series called "Ancient DOS Games" where the host reviews old DOS games. He often refers to GOG when it comes where you can actually by the games. He also happens to be a dev and has released this amazing game calles Pixelships Retro. Which he won't release on GOG because he's not motivated enough to revisit his game and remove the nasty copy-protection.
What are your thoughts on guys like him? Do you just ignore them or do you support them given you have been made aware of them?

8) Is there any European Convention you inted to visit?

9) How does the wishlist affect GOG ?

10) Have you ever regret putting efford into a game release. For example Revolt seems to have vanished soon after release, was this wasted time?
I have a few questions for the Twitch session:

1. Do you plan to eventually have Linux compatible versions of most games in the catalogue?
2. Will there be a GOG Downloader for Linux?
3. Have you thought about buying the IP for some older games in order to remake or revitalise a franchise? If so, what franchise would you want to bring back?
avatar
tYyPpI: Twitch live chat... *shudder*
avatar
Lodium: Whats to shudder about that?
Apart from trolling chatters and some imature ones, its pretty awesome from the GoG staff that they set time off to do such things as to chat with ordinary users.

Way better than many other companys that dont interact with their userbase at all.
It's just that the level of retardness of the usual twitch chat is way beyond of what I can tolerate. Not that I'd expect it from this kind of stream.
avatar
Lodium: Whats to shudder about that?
Apart from trolling chatters and some imature ones, its pretty awesome from the GoG staff that they set time off to do such things as to chat with ordinary users.

Way better than many other companys that dont interact with their userbase at all.
avatar
tYyPpI: It's just that the level of retardness of the usual twitch chat is way beyond of what I can tolerate. Not that I'd expect it from this kind of stream.
If you browse a bit, there are good streamers and chat communities on twitch, all of the people I follow are really nice folk with a small dedicated community of friends. If you go to twitch or YouTube in search of the usual "celebrities", then, yes, you're going to get bad experiences. Internet "superstars" usually suck big time, and the only thing they tend to have in common with real-life celebrities is the fact both types are colossal divas. I don't care about following 'TotalLiquidFartMOH" [disclaimer: made-up name] and join their anonymous following mass of millions of cool cats that spend their lives gossiping about the fact TotalLiquidFartMOH is now dating Assune_Cupcake_Marmalade IRL and how "über kawaii!!! OMFG!" that is, drawing fanart on deviantart and writing fanfiction on tumblr, hastagging #OMFG #LiquidFartAssuneCupcakeOTP #OTP #HipsterDivaPseudoSuperstarLove #ModernGossiping. I just look for games I like, and usually the people playing them are just... well, normal people, like you and me, playing video games while streaming them. Maybe I'm just lucky because I like games that are stranger and less-known, and that puts me in a niche place, in which I can avoid most of the usual issues, but with a little browsing I bet everyone could find twitch streamers and youtubers they like.

Try watching the GOG twitch stream, I think that with the community we have here it has everything it needs to be a very pleasant experience.
avatar
lostwolfe: 1: are you folks ever going to implement support for debit cards? i don't like credit cards at all and refuse to get one - which is one major reason i've never bought anything [and i would like to - a lot of what i'm playing on my channel is stuff i own, but there's /lots/ of other stuff you guys have that i'd like to have a digital version of.]
Don't they already provide that? All of my (ca. 250) games on gog.com were bought using debit cards (VISA and MASTERCARD prepaid and linked to the regular bank acc).
Supporting Linux is great, I was wondering what kind of distribution you want to do. Since the support is for Ubuntu and Mind I guess it will be through .deb packages, but it that the case? Besides, for many games it will be dead-easy (Dosbox, ScummVM, Linux Native...), but I have a question for Windows games: Linux is naturally a multi-user system, but Wine is really not. How do you mean to install the games?

Is there a way to know the various prices of regional pricing? How is determined my location? If the IP is used, is it lawful to change my location using VPNs?
Post edited April 16, 2014 by etb
avatar
lostwolfe: 1: are you folks ever going to implement support for debit cards? i don't like credit cards at all and refuse to get one - which is one major reason i've never bought anything [and i would like to - a lot of what i'm playing on my channel is stuff i own, but there's /lots/ of other stuff you guys have that i'd like to have a digital version of.]
avatar
tburger: Don't they already provide that? All of my (ca. 250) games on gog.com were bought using debit cards (VISA and MASTERCARD prepaid and linked to the regular bank acc).
Both debit visa (linked to my bank a/c) and reloadable mastercard work for me too
avatar
etb: ...If the IP is used, is it lawful to change my location using VPNs?
I'm not GOG but I didn't find anything specific about this issue in their ToS. So I guess since using VPNs in general is not forbidden that it must be allowed.

My guess is that as long as not 80% of GOG customers seem to move to Russia they will continue to not forbid it in the hope that not too many people do it.
Post edited April 16, 2014 by Trilarion
avatar
lostwolfe: 1: are you folks ever going to implement support for debit cards? i don't like credit cards at all and refuse to get one - which is one major reason i've never bought anything [and i would like to - a lot of what i'm playing on my channel is stuff i own, but there's /lots/ of other stuff you guys have that i'd like to have a digital version of.]
avatar
tburger: Don't they already provide that? All of my (ca. 250) games on gog.com were bought using debit cards (VISA and MASTERCARD prepaid and linked to the regular bank acc).
Lostwolfe probably means debit cards not from VISA or Mastercard. But I'm not sure which cards it would include. I have a normal EC cash debit card, but the normal way to pay would be just to give GOG my bank account details (IBAN, BIC) and let them make a direct debit procedure. This would probably incur the lowest amount of fees (no need to pay VISA or Mastercard in between) but has a tiny disadvantage, it could be that GOG never sees the money.

Basically VISA and Mastercard live splendidly from the tiny fact that they guarantee that the seller gets the money. They get 1.5% from me additionally although I always had enough money on my account and never used the credit function. Badasses.

Any lower cost alternative to Paypal, VISA, Mastercard would be appreciated.

Btw. GamersGate has this direct debit since at least three years. Maybe that's what Lostwolfe meant?
Post edited April 16, 2014 by Trilarion
avatar
tburger: Don't they already provide that? All of my (ca. 250) games on gog.com were bought using debit cards (VISA and MASTERCARD prepaid and linked to the regular bank acc).
avatar
Trilarion: Lostwolfe probably means debit cards not from VISA or Mastercard. But I'm not sure which cards it would include. I have a normal EC cash debit card, but the normal way to pay would be just to give GOG my bank account details (IBAN, BIC) and let them make a direct debit procedure. This would probably incur the lowest amount of fees (no need to pay VISA or Mastercard in between) but has a tiny disadvantage, it could be that GOG never sees the money.

Basically VISA and Mastercard live splendidly from the tiny fact that they guarantee that the seller gets the money. They get 1.5% from me additionally although I always had enough money on my account and never used the credit function. Badasses.

Any lower cost alternative to Paypal, VISA, Mastercard would be appreciated.

Btw. GamersGate has this direct debit since at least three years. Maybe that's what Lostwolfe meant?
The reason why direct debit works in Germany, is the law from ~1939 where every citizen needs to be registered to a place and carry a valid passport around at all times. You don't have such things in other countries.
Otherwise you go through a long process to prove your employer's address etc. And GOG doesn't need to know who I work for :P
Post edited April 16, 2014 by disi