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http://videogamepotpourri.blogspot.com/2012/05/interview-with-ken-silverman.html

If anyone's interested. Some of the questions might seem a little odd, but they were things I was personally curious about.

It's quite a shame that after Build, he just kinda disappeared from the cutting-edge scene.
That's a great interview. I have a lot of respect for him, because of the Build engine, and for his contributions to the Duke 3D community.
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lowyhong: That's a great interview. I have a lot of respect for him, because of the Build engine, and for his contributions to the Duke 3D community.
Yeah, I was surprised how involved he was with porting/improving Duke3d post release
Post edited May 01, 2012 by jefequeso
Awesome interview

This video - http://www.youtube.com/watch?v=VSVzn0F3pyQ also explains in detail of the build engine history along with many games. While it does focus on talking about the build engine, we are given some backstory on how Ken got involved at near start of the video.
Post edited May 01, 2012 by EverettLamb
That guy is fucking brilliant. My code looks like "hello world" in comparison to what he's written.
He seems a tad bit... depressed.
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Fuzzyfireball: He seems a tad bit... depressed.
I noticed that. I'm not exactly sure why he doesn't try breaking back into the industry, if he really is that depressed by newer tech.