Posted October 18, 2009
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michaelleung
YOU ARE ALL RETARDS
Registered: Sep 2008
From Canada
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Aliasalpha
Once Proud
Registered: Dec 2008
From Australia
Posted October 18, 2009
![avatar](/upload/avatars/2009/03/66d70d732475c5759aed7a327b61ecf14f168667_t2.jpg)
That's quite true but you can use infantry pretty effectively if you plan it right. Back in the days when I actually had opponents, I once had a single squad of tactical space marines who had survived 6-7 major battles and were responsible for the kill-shot on at least 5 gargants
I think a 40K FPS or TPS could work as long as it had the right developer. Frankly most forms of game set in the 40K universe could rock as long as the developers loved and understood it. I'd go for a mechwarrior style titan sim myself
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Navagon
Easily Persuaded
Registered: Dec 2008
From United Kingdom
Posted October 18, 2009
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Imagine something like the intro for the latest iteration of Mechwarrior but with troops and tanks also. It could work. Maybe not at present. But it's something that could be possible in future.
![avatar](/upload/avatars/2009/03/66d70d732475c5759aed7a327b61ecf14f168667_t2.jpg)
The problem with the tabletop game is that scenery tends not to get in the way. As I mentioned before, if it was in an urban environment then it could work on several levels at once. Titans would mostly be preoccupied with each other, tanks would dominate the streets and troops would be required to complete certain objectives. Shogo effectively had this kind of balance in places. But the scale and power of the titans would be even greater (but then the size of the level would be that much larger and more complex too).
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Rohan15
The Joe
Registered: May 2009
From United States
Posted October 19, 2009
The Sims and the members of this community.
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DarthKaal
"3D sucks!"
Registered: Jan 2009
From France
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Rohan15
The Joe
Registered: May 2009
From United States