Nroug7: I am a few month's of from 18.
wpegg: Thankyou for the poilte response, I was fearing a flaming response as I've had in the past to such a question.
Anyway, perhaps start a bit smaller? We all have our dream games in our mind, but that shouldn't be the first one you write. There are many projects you could partner up with that could help you to get into the industry, or at least learn a few tricks. Gaming is so big now that I don't think it's practical to just write the game.
My advice, keep knocking that dream along, improving it as you learn more, and write it when you feel ready.
We should really start up a GOG group for 'gaming programmer initiates' get everyone working on a project with community oversight.
But that makes it sound exclusive to programmers. Games are a combination of programmers, designers, artist, Modellers ETC.
Also, if the focus was on programmers, would there be a specific focus on a certain programming language - Javascript, C++, python? Etc. Would a pre-built engine be used or would the team focus on something completely new?