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wpegg: Personally I can't stand the game, just felt so unrealistic.
I know, right? Everybody knows that skeletons can't talk. I don't know what Tim Schafer was thinking.
Post edited January 15, 2013 by Elmofongo
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wpegg: Personally I can't stand the game, just felt so unrealistic.
Not enough shooting.
@Telika

Now come on there are non adventure games with great stories like Metal Gear Solid, Final Fantasy 4, and appearently Planescape: Torment which people call "the perfect story in RPGs"
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Elmofongo: @Telika

Now come on there are non adventure games with great stories like Metal Gear Solid, Final Fantasy 4, and appearently Planescape: Torment which people call "the perfect story in RPGs"
They are rare. And adventure games are more tightly focused on the story itself (okay, and "put the fish in the basket over the fridge" puzzles), while RPGs have a lot of lengthy dungeon crawls and map-sized slaughters, etc. Adventure games are, by design, closer to (sometimes vaguely branching) interactive stories. In fact, the more story-focused an RPG, the closer it gets to the adventure genre. At least by western standards, I think, where linearity is associated to "adventures".

In a way, adventure games are a bit like story-heavy RPGs without the fights and grind slowing down the narration. Also you should play Loom.
So how could Grim Fandango - the perfect Adventure game that the Adventure game affeciendos rave about - end up as a commercial failure?
I'm so sorry that you were born to be a terrible person, elmofongo.
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Elmofongo: @Telika

Now come on there are non adventure games with great stories like Metal Gear Solid, Final Fantasy 4, and appearently Planescape: Torment which people call "the perfect story in RPGs"
There can be stories that you greatly enjoyed, but I don't think there is such a thing as the perfect story.
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PetrusOctavianus: So how could Grim Fandango - the perfect Adventure game that the Adventure game affeciendos rave about - end up as a commercial failure?
Bad marketing?
Post edited January 15, 2013 by Soyeong
grim fandango was a good game, but the controls oo the bloody controls
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PetrusOctavianus: So how could Grim Fandango - the perfect Adventure game that the Adventure game affeciendos rave about - end up as a commercial failure?
This basically proves its quality.
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TheJoe: I'm so sorry that you were born to be a terrible person, elmofongo.
http://alltheragefaces.com/img/faces/large/troll-troll-face-l.png
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Elmofongo: @Telika

Now come on there are non adventure games with great stories like Metal Gear Solid, Final Fantasy 4, and appearently Planescape: Torment which people call "the perfect story in RPGs"
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Telika: They are rare. And adventure games are more tightly focused on the story itself (okay, and "put the fish in the basket over the fridge" puzzles), while RPGs have a lot of lengthy dungeon crawls and map-sized slaughters, etc. Adventure games are, by design, closer to (sometimes vaguely branching) interactive stories. In fact, the more story-focused an RPG, the closer it gets to the adventure genre. At least by western standards, I think, where linearity is associated to "adventures".

In a way, adventure games are a bit like story-heavy RPGs without the fights and grind slowing down the narration. Also you should play Loom.
but adventure games sometimes have one fault and that is annoying puzzle that keeps you away from the story, good thing to the moon didnt have anything like that
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Austrobogulator: Oddly enough, I thought the one non-'perfect' thing about the game was the way it controls...
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keeveek: I liked it, actually, but inventory management was awful.
This! I'm fine with tank controls, but scrolling through the inventory one by one was horrible.
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wpegg: Personally I can't stand the game, just felt so unrealistic.
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Elmofongo: O_O O_O O_O O_O O_O O_O

Judging from your avatar I expected you to be a hardcore fan.
I think it was "an 'ilarious joke".
Post edited January 15, 2013 by SirPrimalform
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Elmofongo: But what I do not understand is why so many of you guys consider it the "Perfect" adventure game ever, besides what makes Grim Fandango, with its characters and world, any better than anyother adventure game?
Plot, atmosphere, music, setting are all ace. Especially the atmosphere and setting since it's very unique. Characters you care about like Glottis. Ending is happy yet sad in a way. Manny Calavera is voiced by Ugly Betty's dad.
Also this is beautiful: http://www.youtube.com/watch?v=U5AK7xP_bmE
lol, I just saw my own comment I made 4 years ago.
Post edited January 15, 2013 by cw8
Subscribing. Good stuff.