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I want to play with either the beginning of Gateway to the savage frontier

Pool of Radiance

Champions of Krynn

or Buck Rogers 1

I have played PORadiance 1 but it is very very slow.

Are any of those games completable in a weekend if you play enough of it. I just dont want to get into something that will take more than 40 hours of time mostly.

Can anyone recommend which one?
I'd go krynn myself I loved that series of games.
The Ravenloft vampire one was my favorite back in the day, but to be honest I barely played the others. Should probably be asking for suggestions myself.
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GoodOldJack: Are any of those games completable in a weekend if you play enough of it. I just dont want to get into something that will take more than 40 hours of time mostly.

Can anyone recommend which one?
Gold Box games aren't really all that quick to complete, but if you don't do much grinding for levels and are quick in the battles, you should be able to finish the first three in Pools in under 40 hours each(Pools of Darkness takes a while), any of the Krynn games (assuming the Auraks don't TPK you a hundred times), or Buck Rogers. The Savage Frontiers games took me a little longer.

And of course any of them will be quick if you download an editor and give yourself a party that can breeze through the fights.
Champions of Krynn is short, I can finish it in a literal sitting, between bathroom breaks. It's also rather sparse and linear. Death Knights is the best of the Krynn games (but you're strongly advised to have played Champions) so if you know what you're doing (recommended party: 3 knights, 1 wizard of each legal color, 1 cleric*), you can finish both in a weekend.

I'd recommend Gateway. It's not as pretty as DKK in the pixel art department, but it is a complete standalone story and it has more variety, event- and location-wise. If I may make a RL comparison I am utterly unqualified to make, DKK is a walk through a historical city quarter and Gateway is Disneyland.

edit edit: both these games are easy, and DKK is somewhat unfair (but still easy). The remaining "best Gold Box game" is Curse of Azure Bonds. It's less fancy, it has a crappier interface, almost no overworld, but it's hardcore. Theoretically, it can be won in a weekend; in practice, I got screwed and restarted missions a lot, incrementally, to figure out the best approach. (40 hours might be enough, though.) So, if a game you end up choosing bores you with easy combat, try Azure.

edit x3: if you're familiar with the tabletop AD&D metagame, recall what you know and do the opposite. Humans rule, other races drool. Multiclassing is a trap.

(I also don't advise hex editing beyond maybe setting the strength of your female warrior-types, if any, to 18-00; with this one exception, the in-built editor is quite enough to max out your stats within reasonable limits.)
Post edited May 23, 2014 by Starmaker
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Starmaker: Humans rule, other races drool
Yeah. The only time I was able to beat that ridiculous optional dungeon at the end of Pools of Darkness was with a group of nothing but humans, four rangers-turned-wizards* and two paladins-turned-clerics. That dungeon was just uncalled for >.<

*Best gold box dual-class by far
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Starmaker: Champions of Krynn is short, I can finish it in a literal sitting, between bathroom breaks. It's also rather sparse and linear. Death Knights is the best of the Krynn games (but you're strongly advised to have played Champions) so if you know what you're doing (recommended party: 3 knights, 1 wizard of each legal color, 1 cleric*), you can finish both in a weekend.

I'd recommend Gateway. It's not as pretty as DKK in the pixel art department, but it is a complete standalone story and it has more variety, event- and location-wise. If I may make a RL comparison I am utterly unqualified to make, DKK is a walk through a historical city quarter and Gateway is Disneyland.

edit edit: both these games are easy, and DKK is somewhat unfair (but still easy). The remaining "best Gold Box game" is Curse of Azure Bonds. It's less fancy, it has a crappier interface, almost no overworld, but it's hardcore. Theoretically, it can be won in a weekend; in practice, I got screwed and restarted missions a lot, incrementally, to figure out the best approach. (40 hours might be enough, though.) So, if a game you end up choosing bores you with easy combat, try Azure.

edit x3: if you're familiar with the tabletop AD&D metagame, recall what you know and do the opposite. Humans rule, other races drool. Multiclassing is a trap.

(I also don't advise hex editing beyond maybe setting the strength of your female warrior-types, if any, to 18-00; with this one exception, the in-built editor is quite enough to max out your stats within reasonable limits.)
How is buck rogers 1 compared to Champions of Krynn? I wanted to try that universe but after your suggestion, I might just go with Champions.