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I'm in. I think bundles can be a great value if you don't have any of the games in them, but they can be a ripoff if you already have too many of the included games.
In for Azrael360, thanks Lou.
I'm in.
Bundles are great to buy games cheap but I always wonder if it's a good thing in the long run for the developers.
I wonder if developers are actually sacrificing a game to get enough fame for their next game because $1 for 5 games, they can't be making a profit from it.
All most a year gone by! Thanks, and nice ga.

I'm entering for the 3rd key please.

ps. lou, i'm pretty sure if someone redeems the 2nd key and doesnt have the base Saints Row: The Third, the key wont redeem.
Perhaps you could mention that below the 2nd key entry, or make it a requirement to own Saints Row: The Third to enter for key2.
Just my thoughts, no worries.
Thank you for the Giveaway Lou! :D

I'm in, for Key #2 - Saints Row: The Third - The Full Package (DLC). I'm not really interested in Dead Island: Game of the Year and can share that with someone else. (if it's possible)

In general, bundles are good for games that simply can't sell. Such games usually either lack the right marketing and thus few know of it, or the game is actually on the side of lousy and too expensive. Humble drives the eyeballs to the games, with their decent marketing, and delivers the right prices with pay-what-you want.
Post edited February 08, 2014 by Nicole28
I'm in for key one!
I'm not in, just want to contribute my two cents about bundles. They are really good for people like me who have to convince the wife that something is a really good deal in order to mage a purchase. Plus I tend to like some of the less popular, well known, or older games that end up in bunches so they are a great idea in my book. Although I do wonder how it impacts the developers at times as well.
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SlyFox: I'm in.
Bundles are great to buy games cheap but I always wonder if it's a good thing in the long run for the developers.
I wonder if developers are actually sacrificing a game to get enough fame for their next game because $1 for 5 games, they can't be making a profit from it.
After the game is produced and out there, the maintenance costs on the developers for the game are identical no matter what happens. It'll vary from game to game depending on the nature of the game, but it does not cost developers anything tangible per-copy for digital download games. There is no box-with-cellophane-wrapper-in-a-warehouse overhead. The ultimate thing deciding whether they make a profit is whether or not people buy their game at any price whatsoever at that point. Their first goal would obviously be to recover the costs of game research and development, and then to turn some kind of percentage return on investment for the time and effort involved in making the game. Anything after that is passive income for the most part like writing a book and receiving royalty cheques from time to time, with the only ongoing expense being support and game maintenance (if it even needs any).

The question is if say 10,000 people buy a bundle which includes a given game, would they have bought each one of those games at their regular prices or even on sale if they were not in the bundle at all to begin with? If the answer to this is "no" or "probably not", then even 10 cents they might get for their game in a bundle is 10 cents of money they would probably have never seen otherwise, and it costs them nothing to provide the game keys. Not only that, it is a promotion - which is to both raise awareness of the game out there, and increase the mindshare of people actually playing it which is especially important for online multiplayer. From that, there are likely to be more people who go out and buy the game full price or on some other sale because their buddy has it and they thought it was cool.

I've bought about 18 bundles from various bundle sites in the last 14 months, plus hundreds of games from GOG.com and I can say categorically that out of all of those bundles I bought, there might be 5-10 games I would have actually bought outside of a bundle and only then if they were on sale 75% off or more. Why? Because like hundreds of gamers I have a huge extensive backlog of games I don't even know if I'll ever even play. So really, I could get by just never buying any games ever again and playing the ones I have. That however would hurt game companies profits if me and everyone else in my position just stopped buying games because we have too many already. But we keep buying more and giving them our money because the prices are so cheap in these mega sales and bundle promotions. They're getting free money for doing practically nothing they haven't already done from people who otherwise mostly would never buy their games to begin with, buying them whimsically and possibly never even playing them.

IMHO, the fact is that these bundle deals while cheap for gamers are essentially a money press for video game companies who can now wring out people's wallets by throwing all of their already made content at people and raking in the cash that otherwise wouldn't even exist at all mostly. ;)

I can definitely say that of the 300 or more games I've bought in the last year this way, I might have actually paid no more than $3-5 each for the ones I was the absolute most interested in, and let the rest pass - if it wasn't for bundles. So I'd say if they aren't making a profit from it, then they were making even less profit without it or they would not be a part of the bundles for promotion to begin with really.

If you sell your digital download game at $5 and 5000 people buy it, that's $25,000 of revenue. If you put it in a bundle where you end up making $0.50 and 100,000 copies of that bundle get sold in the same month timeframe, that's $50,000 of revenue in the same timeframe. The number of people who buy your game doesn't matter, how much revenue it brings in in a given timeframe is far more important overall. Not only that, more people are likely to actually play it than the 5000 people situation, and you're more likely to have an active vibrant online community, forums, cross marketing of other games in your catalogue and many other benefits.

So I just don't buy the idea that game companies are starving and their kids are sleeping in alleyways so they have to put their games in bundles or they're going to get an eviction notice. :) They do it because it gives them a big huge sack of cash that wouldn't exist otherwise, and that's why bundles and bundle sites are flourishing now. There's a lot of money to be had in high volume with low prices.

That's my $0.02 anyway. - Roughly what half of these games are actually worth once you play them. LOL
Not many bundles sell 100k units.
And most devs don't even break even with their games.
You make it sound like 50k is a lot.
It cost at least 5 times more to make even the simplest game.
Sure devs don't sleep in alleyways but most of them are not doing it as a full time job because they haven't reach a level where it pays enough.
Plus the money made from those sells are not pure profits. They need to reinvest it back into the next games to make the company continue to exist.

You said you wouldn't have bought those games because of your backlog, but isn't your extensive backlog caused by those very bundles in the first place?
Not in but thanks Lou.
I personally love bundles, as i could buy lots of great games, and i've discovered many good games which i wouldn't have bought otherwise, like SR3 or the batman games.
I'm in for Key #1. Thanks for the giveaway.
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misteryo: As always, Lou, you da man.

Happy being 50, while it lasts.

Cheers.
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Momo1991: ^^This^^ so totally this ;-D
Its about over - it won't last much longer ;-)
Not in but +1



I only like bundles that have all or almost all games I want. I stopped buying a dozen games just for the one I want/don't have as it gave me headaches to sort them out .
In for key 2 & 3!!


Thank you & +1! :DD

Bundles=love em!! really low prices for many games~! What's not to love? :P
Not in. +1 Lou!