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** wanders onto the thread hoping HIB had added another game... hmmm... nope nope..... wanders off again**
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Fenixp: You were already proven wrong by HIB being cross-platform and DRM-free only, so I don't really get what are you trying to get at.
Except no, because he wasn't asserting that the next bundle wouldn't be cross platform and DRM-free only. Besides, 7 will have been in the planning before the THQ bundle hit so you can discount the THQ bundle having an effect on 7.
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htown1980: So far, you have been proven 100% incorrect, but only time will tell.
No, he's just not been proven correct. No one has been proven anything yet because HIB7 was in the planning before the THQ bundle hit.
Post edited December 31, 2012 by SirPrimalform
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Kristian: The THQ bundle proves the following:

1.It is possible to get Humble Bundle Inc to host a bundle for your despite your games being Windows only(and having DRM).
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htown1980: Nobody is disputing that. That is clear from the THQ bundle - so clear it is pointless to say it. What people are questioning is your fearful prediction that future indie bundles may be windows only and/or contain DRM.

So far, you have been proven 100% incorrect, but only time will tell.
A different way of stating my point:

The THQ bundle made it possible for devs to get Humble Bundle Inc to bundle their games despite them not being drm free, cross platform. Something that was not possible before. That is a change for the worse.

Edit:

SirPrimalform, you are 100% correct on your point that HIB7 was planned prior to the THQ bundle. Although their may still be cross-platform, DRM free bundles even after that, but I worry it will be harder to create such bundles and that their will be fewer cross-platform debuts in such bundles ceteris paribus.
Post edited December 31, 2012 by Kristian
Jesus Christ I hate the internet.

Sorry, I just figured I might as well repeat myself unnecessarily too, since that's all that's going on here.
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CaptainGyro: Jesus Christ I hate the internet.

Sorry, I just figured I might as well repeat myself unnecessarily too, since that's all that's going on here.


I cant hear you.Could you repeat louder? ;)
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Kristian: A different way of stating my point:

The THQ bundle made it possible for devs to get Humble Bundle Inc to bundle their games despite them not being drm free, cross platform. Something that was not possible before. That is a change for the worse.
It was never impossible for Humble Bundle Inc to bundle games that were not drm free or cross platform. That was always a possibility, it just hadn't materialised yet. The THQ bundle didn't make that possible. By necessity it must have been possible prior to that bundle going live, otherwise it wouldn't have happened.
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Kristian: A different way of stating my point:

The THQ bundle made it possible for devs to get Humble Bundle Inc to bundle their games despite them not being drm free, cross platform. Something that was not possible before. That is a change for the worse.
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htown1980: It was never impossible for Humble Bundle Inc to bundle games that were not drm free or cross platform. That was always a possibility, it just hadn't materialised yet. The THQ bundle didn't make that possible. By necessity it must have been possible prior to that bundle going live, otherwise it wouldn't have happened.
It... looks like you've misread. He didn't say it was impossible for HBI to bundle non-DRM-free, non-cross-platform games.

He said it wasn't possible for devs to get into the bundles with non-DRM-free, non-cross-platform games. That was HBI's policy and previously they chose to stick to it, now they've chosen to abandon it.
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Kristian: A different way of stating my point:

The THQ bundle made it possible for devs to get Humble Bundle Inc to bundle their games despite them not being drm free, cross platform. Something that was not possible before. That is a change for the worse.
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htown1980: It was never impossible for Humble Bundle Inc to bundle games that were not drm free or cross platform. That was always a possibility, it just hadn't materialised yet. The THQ bundle didn't make that possible. By necessity it must have been possible prior to that bundle going live, otherwise it wouldn't have happened.
By agreeing to THQ's terms they opened up that possibility. Ofcourse it was both logically and physically possible prior to that, but first Wolfire Games and later Humble Bundle Inc refused to allow it.

By allowing it in the THQ bundle they offered developers an easy way out. Now the possibility of Windows only bundles has entered the consciousness of gamers and developers every where.

This is something that will be in their minds when making decisions on what platforms to support, developers will now at the very minimum be less likely to think along the ways of David Kalina.

HBI has removed an obstacle from some developers from going Windows only. That is a bad thing. In some cases that obstacle may have been in the only thing guranteeing a cross platform release. In fact that is pretty much what David Kalina says was the case with Tiger Style Games:
As a side note, I'll mention that there is probably zero chance there would be a Linux version of the game if not for Humble. My entire approach to building our engine was based on the goal of getting into a Bundle someday, which encouraged full cross-platform Win/Mac/Linux support.
- David Kalina
(Tiger Style Games)
"Getting in Humble to someday" will no longer provide the same kind of incentive to go cross platform, even if you have to live with the bundle your game is a part of not having "Indie" as part of its name. The THQ bundle certainly showed that that is no barrier to sucess. So even if HBI still will require cross platform support for the so called "Indie" bundles, that is a meaningless gesture so long as they offer bundles that don't have to be cross-platform.

Given its corporate and VC backing, you can be sure that HBI will want to do further Windows only bundles to replicate the success of the THQ bundle, thereby further reducing the base of potentially cross platform games.
nm
Post edited January 01, 2013 by CaptainGyro
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htown1980: It was never impossible for Humble Bundle Inc to bundle games that were not drm free or cross platform. That was always a possibility, it just hadn't materialised yet. The THQ bundle didn't make that possible. By necessity it must have been possible prior to that bundle going live, otherwise it wouldn't have happened.
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SirPrimalform: It... looks like you've misread. He didn't say it was impossible for HBI to bundle non-DRM-free, non-cross-platform games.

He said it wasn't possible for devs to get into the bundles with non-DRM-free, non-cross-platform games. That was HBI's policy and previously they chose to stick to it, now they've chosen to abandon it.
You can't have one without the other, can you?
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CaptainGyro: How does that even make make any difference?
Because they mean completely different things?

"It was impossible for HBI to do bundles with DRM." and "It was impossible for games with DRM to be in Humble Bundles." have very distinct meanings. But I shouldn't really be answering you seriously since you're just trolling.
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SirPrimalform: . But I shouldn't really be answering you seriously since you're just trolling.
Weee another unnecessary insult from you, how surprising.
And I'm the one not worth replying to again, uh-huh.
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htown1980: You can't have one without the other, can you?
I'm just saying, of course they could change their mind. Kristian never said they couldn't (which is what it seemed like you were saying).
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htown1980: It was never impossible for Humble Bundle Inc to bundle games that were not drm free or cross platform. That was always a possibility, it just hadn't materialised yet. The THQ bundle didn't make that possible. By necessity it must have been possible prior to that bundle going live, otherwise it wouldn't have happened.
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Kristian: By agreeing to THQ's terms they opened up that possibility. Ofcourse it was both logically and physically possible prior to that, but first Wolfire Games and later Humble Bundle Inc refused to allow it.

By allowing it in the THQ bundle they offered developers an easy way out. Now the possibility of Windows only bundles has entered the consciousness of gamers and developers every where.

This is something that will be in their minds when making decisions on what platforms to support, developers will now at the very minimum be less likely to think along the ways of David Kalina.

HBI has removed an obstacle from some developers from going Windows only. That is a bad thing. In some cases that obstacle may have been in the only thing guranteeing a cross platform release. In fact that is pretty much what David Kalina says was the case with Tiger Style Games:
As a side note, I'll mention that there is probably zero chance there would be a Linux version of the game if not for Humble. My entire approach to building our engine was based on the goal of getting into a Bundle someday, which encouraged full cross-platform Win/Mac/Linux support.
- David Kalina
(Tiger Style Games)
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Kristian: "Getting in Humble to someday" will no longer provide the same kind of incentive to go cross platform, even if you have to live with the bundle your game is a part of not having "Indie" as part of its name. The THQ bundle certainly showed that that is no barrier to sucess. So even if HBI still will require cross platform support for the so called "Indie" bundles, that is a meaningless gesture so long as they offer bundles that don't have to be cross-platform.

Given its corporate and VC backing, you can be sure that HBI will want to do further Windows only bundles to replicate the success of the THQ bundle, thereby further reducing the base of potentially cross platform games.
1. It has always been an option. You just didn't know it because this was the first time such a bundle had appeared.
2. I think you are over estimating the success and importance of HIBs. They are great for indie developers, but HIB still holds all the power and can continue to tell indie developers they have to release cross-platform. The larger developers are unlikely to be interested in the success of HIBs, it didn't even get close to saving THQ, after all.
3. You can speculate all you want about further HIBs being windows only and with DRM, but it really is just pointless speculation and fear mongering.
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CaptainGyro: Jesus Christ I hate the internet.

Sorry, I just figured I might as well repeat myself unnecessarily too, since that's all that's going on here.
Right. Yeah. Not trolling.

And oh, I remember you now! You're that guy!

Yeah, that argument wasn't worth replying to. This is a totally separate one and I forgot who you were. I meant the above trolling, not your bullshit arguments from earlier in the thread.