Posted August 04, 2013
high rated
DOOM, an all time classic, and one of the most influential games ever made.
Back in the days (I think those days were 96-97) I played a bit of DOOM at my neighbors place (I suspect that my parents though I had an entirely different reason for spending so much time with her...). Only the shareware version though, and neither of us were very good at the game. But we had fun.
Now I've finally had the chance to play DOOM again. I've played through the entire original game (which was both shorter and easier than expected, clocking in at 4h for all 3 episodes on "Hurt me plenty").
I did not expect to love the game. I expected to find it kinda entertaining, but very dated, but what I instead discovered was that yes, the game has held up well, and is still incredibly enjoyable. And it is not just the meaty shotgun sound that does it (though I actually used the shotgun more than 80% of the time). Not only was the action fast and satisfying, but the game did something else. It did not point me in exactly the right direction at all time, instead it gave me a map, and used the map layout to give subtle hints on where to go next. In some ways the, by all accounts, managed to still feel like it respected my intelligence. It expected me to be able to figure out what to do next, without pointing a big flashing arrow in the direction, and it made it all the more satisfying to play.
I don't think I'll be able to play many modern shooters after playing this. I have played some (it is not my main genre), and I have enjoyed them, but DOOM made me look at them in a new, less favorable light.
And as a thanks for listening to my rambling, here have a game
Back in the days (I think those days were 96-97) I played a bit of DOOM at my neighbors place (I suspect that my parents though I had an entirely different reason for spending so much time with her...). Only the shareware version though, and neither of us were very good at the game. But we had fun.
Now I've finally had the chance to play DOOM again. I've played through the entire original game (which was both shorter and easier than expected, clocking in at 4h for all 3 episodes on "Hurt me plenty").
I did not expect to love the game. I expected to find it kinda entertaining, but very dated, but what I instead discovered was that yes, the game has held up well, and is still incredibly enjoyable. And it is not just the meaty shotgun sound that does it (though I actually used the shotgun more than 80% of the time). Not only was the action fast and satisfying, but the game did something else. It did not point me in exactly the right direction at all time, instead it gave me a map, and used the map layout to give subtle hints on where to go next. In some ways the, by all accounts, managed to still feel like it respected my intelligence. It expected me to be able to figure out what to do next, without pointing a big flashing arrow in the direction, and it made it all the more satisfying to play.
I don't think I'll be able to play many modern shooters after playing this. I have played some (it is not my main genre), and I have enjoyed them, but DOOM made me look at them in a new, less favorable light.
And as a thanks for listening to my rambling, here have a game