Posted October 27, 2011
I do a little bit of game programming in my free time (aka, the time I should be studying), and my current project is almost done! Yay!
So, the game... it's called 'Pit: The Bite-sized Shooter.' It's a little FPS with 6 levels, 4 weapons, a handful of enemies and collectibles, and a retro design philosophy that hearkens back to the glory days of "maze" shooters. Although progression is mostly linear, the entire world is open to explore from the start. Each level has a distinctive visual style, aided by a minimalist mono-color scheme. Combat is fast-paced and arcadey, with lots of projectiles to dodge and enemies to mow down. The entire game is made to be able to be completed in a single sitting, but hidden collectibles and secrets lend it some replayability.
'Pit' is in the final stages of completion, with sound effects and some minor UI/visual polish left to do. There is no set release date as of yet, but it should be done around next month. I'll post a download link when it's finished, so keep an eye out! This is not a game that is meant to revolutionize the world or steal you away from Battlefield 3. It's just supposed to be a fun diversion for people who need something to play in a computer lab or who want to get a full FPS campaign condensed into a bite-sized package.
Oh yeah... the game also features full mouse control, so don't worry about having to deal with clunky arrow key aiming :3.
(attached are some screenshots of the game. All resources were done by me, apart from some of the weapons which were re-skinned from Wolfenstein 3d and Doom)
EDIT: Hmm... only 1 screenshot seems to be showing up. Anyone know how to fix this?
So, the game... it's called 'Pit: The Bite-sized Shooter.' It's a little FPS with 6 levels, 4 weapons, a handful of enemies and collectibles, and a retro design philosophy that hearkens back to the glory days of "maze" shooters. Although progression is mostly linear, the entire world is open to explore from the start. Each level has a distinctive visual style, aided by a minimalist mono-color scheme. Combat is fast-paced and arcadey, with lots of projectiles to dodge and enemies to mow down. The entire game is made to be able to be completed in a single sitting, but hidden collectibles and secrets lend it some replayability.
'Pit' is in the final stages of completion, with sound effects and some minor UI/visual polish left to do. There is no set release date as of yet, but it should be done around next month. I'll post a download link when it's finished, so keep an eye out! This is not a game that is meant to revolutionize the world or steal you away from Battlefield 3. It's just supposed to be a fun diversion for people who need something to play in a computer lab or who want to get a full FPS campaign condensed into a bite-sized package.
Oh yeah... the game also features full mouse control, so don't worry about having to deal with clunky arrow key aiming :3.
(attached are some screenshots of the game. All resources were done by me, apart from some of the weapons which were re-skinned from Wolfenstein 3d and Doom)
EDIT: Hmm... only 1 screenshot seems to be showing up. Anyone know how to fix this?
Post edited October 27, 2011 by jefequeso