Posted June 26, 2014
As someone who is far from being an expert on First Person Shooters, I hope more knowledgeable community members can satisfy my curiosity and answer me this ignorant question:
When did FPS games become more cinematic and start to tell actual stories? Which would you say was the first one and which the most influential one?
I mean games like Wolfenstein 3D, Heretic, Doom etc. did have some kind of background story, I guess, and maybe there were occasional hints of it in the game, too (e.g. environmental storytelling?), but if I'm not mistaken it wasn't really fleshed out and it didn't really matter all that much. I think Half-Life (1998) is often mentioned as very influential, because it used scripted events to tell a story, but was it also the first one to do this? Outlaws (1997) was telling a story, too, mostly by way of cutscenes between levels though, not scripted events during the levels. Were the late 90's the period that started it, or were there any older FPS games that tried to integrate the shooting into an evolving story? (Does the old Rise of the Triad tell one during the course of the game, for example?)
When did FPS games become more cinematic and start to tell actual stories? Which would you say was the first one and which the most influential one?
I mean games like Wolfenstein 3D, Heretic, Doom etc. did have some kind of background story, I guess, and maybe there were occasional hints of it in the game, too (e.g. environmental storytelling?), but if I'm not mistaken it wasn't really fleshed out and it didn't really matter all that much. I think Half-Life (1998) is often mentioned as very influential, because it used scripted events to tell a story, but was it also the first one to do this? Outlaws (1997) was telling a story, too, mostly by way of cutscenes between levels though, not scripted events during the levels. Were the late 90's the period that started it, or were there any older FPS games that tried to integrate the shooting into an evolving story? (Does the old Rise of the Triad tell one during the course of the game, for example?)
Post edited June 26, 2014 by Leroux
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