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Sielle: Besides rollerblading mechs, what made this better than the MechWarrior series in your mind?
HGII wasn't giant lumbering slow machines that towered over buildings.. these are more like body suits. You could use terrain to your advantage. The speed of the action was fast paced and CTF was very challenging. Good teams with a cap limit of 5 might play on a map for an hour.

HGII offered you a chance to 1v1 in duel .. and this was where the real skills came in.

You had to modify your gear.. armor.. weapons..sensors.. targeting.. for along time mods were prized secrets.

You had Light..medium..heavy and assault gears.. so you could select your frame for speed and agility.. or armor and defense.

Jump jets.. electronic counter measures.. and a ton of other sweet things made this game just awesome.
Don't forget Electronic Counter Counter Measures!

This was a game of such strategy and a struggle for the slightest advantage one could get over the enemy, indeed. Players who specialized in a certain "position" for the team based games (CTF/Strategy) would have built a gear to fit their personal style and needs for the position. Especially in the lower threat value games (1K-5K), one may have to choose a FLAW to make their gear weaker in one way in order to balance out a PERK you would need for your role in the game.

Depth of this kind in an action game still can't be found to this day. And as in-depth and granular HG2 gear modification seems, HG1 was even more so.

(I'm not sure if this is an appropriate discussion for HG1, but if HG is going to be brought back, might as well ressurect them both!) ...When modding gears in HG1, you could swap parts of one gear frame with another, choose different types of ammo, armor, engines, struts, sensors and had to balance maximum weight depending on the structures components you ended up with. In HG2, this was all generalized with the attribute sliders and you couldn't mix up gear parts.

I think I spent about as much time experimenting with Gear modding as I did actually playing the games and working on in-game strategies with my teammates!
Post edited October 14, 2011 by SHYBORG
I wish I could still play this... Come on GoG, do your thing!
Have you tried a *cough* DRM-free executable? Often I find that DRM is causing problems even when you think it's not. Yes, this definitely extends to disc checks.
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Navagon: Have you tried a *cough* DRM-free executable? Often I find that DRM is causing problems even when you think it's not. Yes, this definitely extends to disc checks.
I've tried one, and sadly it has no effect on the graphics issue.
I'm sorry if resurrecting old threads is frowned upon but I thought I'd mention that Heavy Gear 1 still works perfectly fine in Windows 7.
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HotClaw: I'm sorry if resurrecting old threads is frowned upon but I thought I'd mention that Heavy Gear 1 still works perfectly fine in Windows 7.
It does? I crash when I get into the game. After choosing a mission and whatnot.
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HotClaw: I'm sorry if resurrecting old threads is frowned upon but I thought I'd mention that Heavy Gear 1 still works perfectly fine in Windows 7.
Did you try it vanilla, or updating to 1.2 (or even just 1.1)? Patches Scrolls is down right now for some reason (I hope not for good), so for example here:

http://www.strategyinformer.com/pc/patches/heavygear/patch.html

I tried it on two or three different PCs, and the 1.0 version seemed to run on both XP and 7. But as soon as I patched the game to either 1.1 or 1.2, selecting a mission would crash the game, both in XP and 7.

Hence, I am currently (still) playing the 1.2 version on an old laptop running Win98SE. 1.2 patch apparently corrects quite a few game problems, and improves the 3D accelerated graphics quite a bit.

Oh yeah, I reported that (and my HG2 findings) already in this other HG discussion:

http://www.gog.com/en/forum/general/heavy_gear_1_2/post15
I didn't bother installing any patches and from what you guys have said I'm also not going to. I played HG 1 without any patches the first time through anyway. I was still gaming in the blissful ignorance of no Internet connection.
I'm sorry for double-posting but I'd just like to let everyone following this thread know that I've posted a new topic in general discussion about a fix I found for the culling issue in Heavy Gear 2.

http://www.gog.com/en/forum/general/heavy_gear_2_culling_fix
Come on GOG release Heavy Gear and Heavy Gear 2! I'd love to get the old Snub Canon again.
I recently bought this for like £2.50 on ebay, used the compatibility fix and it worked and long as i did the auto setup from inserting the disk, had some crashes at the end of missions like some other people, and a few other niggles like not being able to target drones !00% of the time in the tutorial (never managed to get a lock-on with the missiles).

If GoG were able to fix this and realease it i would have no hesitation in buying it again.
I would love to see this re-released by GOG. It is very difficult (impossible?) to get it run properly on modern PCs. At least I haven't seen any step-by-step instructions how to get it working 100%.
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esep: I would love to see this re-released by GOG. It is very difficult (impossible?) to get it run properly on modern PCs. At least I haven't seen any step-by-step instructions how to get it working 100%.
Earlier in this same thread:

http://www.gog.com/en/forum/general/heavy_gear_2_culling_fix

I haven't tried that myself, as the game works fine on my retro XP machine.