TStael: I have not kept so very many principles in life, but I am yet to play a MMO - which Guild Wars is I believe.
I am otherwise neutral about the platform, but I find the thought of lack of privacy and continusous payments something that does not suit me.
I am meanwhile curious - what do you enjoy about MMO?
You are badly informed informed about Guild Wars (no offense). You seem to think that Guild Wars is like WoW or one of the others, and criticize it for
their faults (which GW doesn't even have). The things you don't like about MMOs are exactly the things that I don't like about MMOs - but that's exactly why I enjoy GW, because it's different in this regard. Here's a short list:
1. There is no monthly fee involved with Guild Wars. You buy the game, you can play it whenever you want, there's no additional cost.
2. You don't have to team up with other people if you don't want to. You can fill your party slots completely with heroes and henchmen (i.e. NPCs). There are some (very few) areas where human party members are required, but all of these are completely optional.
3. All missions and exterior areas are instanced, meaning: Each party that starts a missions has its own mission area generated for it. Other parties cannot interfere with your party, and you cannot even meet them except in towns/outposts.
4. These towns/outposts are basically staging areas for the missions.. If you want, you can meet other people there, trade with them, join a party for a mission, etc. But of you don't want to, you can just as well trade with the merchant NPCs, fill your party with henchmen, and take the other players as if they were computer-controlled random NPCs in any single player game, just there for the atmosphere.
Of all MMOs out there, GW comes probably closest to offering a full-fledged single player experience as well. And that's one reason why I like it. I can play it like a multiplayer game when I want to, but I never have to.
The other things that I like about GW are:
- intriguing skill system which adds a tactical component to the game. Finding well-working builds, choosing the right build for a given mission, adjusting the heroes' skills so that they work well as a team, these are tactical challenges that I enjoy.
- vast world to explore, lots and lots of things to do
- still decent graphics and sound
- very intricate reward system that keeps one motivated to get the next achievement
- still content updates, new quests, new challenges every now and then