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What happened to me, i feel sometimes my brain has melted or something, there was a time I played old school games and manage with a lot of trials and error to finish the game but now I cant manage not to finish the game at all without looking in the friendly google site for a walk trough lets play on youtube. I dont want to play like this but its a habbit i have learned myself but it doesnt do the game justice if you play an old gog point and click being stuck was normal that day but you didnt had internet to look it up.

Is this famliar to you?
I want to hear your opiniun about this.
A lot of time I don't have the patience to try and work it out if it is convoluted. Or in the case of things like King's Quest which was MADE for one to call to the help phone thing. It is lazy, yes, but it is faster and less annoying than not knowing what to do.


Then again, there's also stuff like Dark Souls which was made with that in mind. And it is not easy even with that kind of assistance.
Yeah, that "being frustratingly stuck" wasn't actually all that fun. What's more it was often an artificial challenge introduced in place (sometimes by accident) of good gameplay.

There's challenge where you feel like if you keep failing, you're still learning, still proceeding, and eventually you'll beat it. Then there's fake challenge via poor UI, game design decisions, etc. These do not confer a sense of progression on the player. We put up with them in the old days because we had to to get at the "good parts", not we don't have to, so largely we don't.
I felt the same way. I played through Beneath a Steel Sky and it was like I didn't know how to play an adventure game. But I loved the King's Quest games back in the day when I played through them.

I'm not sure if it's a lack of patience or the fact that I have a backlog now. Back then I got a new game maybe every few months or half a year or so and played it and played it. Now things are much more available and I think I sort of feel like I don't want to spend too much time on one when I have others to complete.
Dude... been playing the King's Quest series lately and yeah, I keep thinking to myself 'how did I ever manage to play these adventure games without a walkthrough back years ago?'

Now every little part I'm stuck I just go on Google and search for a walkthrough. It's a terrible habit but I can't stop myself.
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adambiser: I felt the same way. I played through Beneath a Steel Sky and it was like I didn't know how to play an adventure game. But I loved the King's Quest games back in the day when I played through them.

I'm not sure if it's a lack of patience or the fact that I have a backlog now. Back then I got a new game maybe every few months or half a year or so and played it and played it. Now things are much more available and I think I sort of feel like I don't want to spend too much time on one when I have others to complete.
I think i have the same problem, the quests games were very notorious for if you didnt do that now you be stuck later in the game. Or the lots of death scenes, i think lucasarts did a great job putting that out of the game.Well in my opiniun then.
Today my patience is in ruins. I've been trying to bring it back by just forcing myself to play games, bit by bit until I reach the finish.

The thing is that after I got some money last summer, I've got maybe a hundred games I should finish. Even if ever game took approximately 5-10 hours to finish it'd still take immense amounts of time.

And it is not that the games are bad, on the contrary. I'd very much like to finish almost all of them, but I just can't find the time. Only sometimes I manage to immerse myself completely and blast through a game in a weekend or so.

It is a shame, but I will keep on trying.
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Crowned: Today my patience is in ruins. I've been trying to bring it back by just forcing myself to play games, bit by bit until I reach the finish.

The thing is that after I got some money last summer, I've got maybe a hundred games I should finish. Even if ever game took approximately 5-10 hours to finish it'd still take immense amounts of time.

And it is not that the games are bad, on the contrary. I'd very much like to finish almost all of them, but I just can't find the time. Only sometimes I manage to immerse myself completely and blast through a game in a weekend or so.

It is a shame, but I will keep on trying.
I know what you mean sometimes i take a month vacation and tell to my self i finish some games and ending up only finishing 1
Being stuck so that a walkthrough would help seemed to be related mostly to adventure games, not action/strategy/RPGs, albeit with RPGs it could sometimes help too.

You just couldn't figure out some puzzle, you were stuck there like a stick in a mud, or worse. Checking the walkthrough = instant success.

That's kinda why I started to steer away from adventure games, even though earlier they were probably my favourite genre. They just seemed to offer the most of stuck situations.

I will probably use walkthroughs heavily on many GOG adventure games I've bought here.
Post edited March 18, 2012 by timppu
I'm so unbelievably fucking terrible at video games, I don't even know why I even bother playing them. I'm getting slightly better - I finished Alpha Protocol without a walkthrough. Well, I finished it five times because it's an awesome video game.

I don't mind, because I know my failings as a video gamer.
I just play games for the fun, while I try to get through without a walkthrough I feel no guilt in referring to one if I have to. I'm not someone who claims to l33t hardcore gamer by a longshot, I just don't have as much time or the patience to screw around as I used to.
Post edited March 18, 2012 by Thunderstone
Yeah, I can certainly relate to the OP.

The thing that always frustrates me the most about it, though, is that usually when I find out the solution it ends up being so obvious that I end up slapping myself for being stupid.
I think time is the problem, now im older i have less time to figure out those things,
so many games to play so little time. But i do notice that newer games are programmed for that that you can come back a later time. Some games in the older times you really needed to play trough or its not playeble anymore because you needed some skill or remember what some characters say to you if you wanted to play on memory instead of making notes.
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granny: Yeah, I can certainly relate to the OP.

The thing that always frustrates me the most about it, though, is that usually when I find out the solution it ends up being so obvious that I end up slapping myself for being stupid.
Ahahah very true but in those older adventurers most are hinted in the game that I regrettebly missed.
Post edited March 18, 2012 by hercufles
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hercufles: I know what you mean sometimes i take a month vacation and tell to my self i finish some games and ending up only finishing 1
Okay, now I know where I need to move...
Well when we started gaming, the internet was in its infancy, and there weren't dozens of gamefaqs for every game, or video walkthroughs, or lets plays everywhere. So the resources for information are there, and so we use them. It's not that surprising. In the old days, if you got stuck, you were just stuck until you either figured it out after hours or days of fiddling, or you just quit the game (maybe forever). When I first played Full Throttle, for instance, I couldn't figure out for the life of me how to get out of the "junkyard and fuel tower" area. So after a few days of frustration, I just put the game down, and didn't come back to it for over a year, at which point I actually was able to figure it out and progress.

Now, unless a game is absolutely brand-spankin-new, there's no reason to have to give up a game in frustration, unless it's badly designed or horrifically hard or something.

I've recently been playing Divinity 2 for the first time, and I immediately went out and found some guides for it. Mostly for information about the alchemy and crafting systems, and for info on how to find all of the hidden items everywhere... but info about alternate solutions for quests was nice too. I think it enhanced my enjoyment of the game, because I wasn't going in completely blind and missing opportunities to find things, or accidentally using up extremely rare ingredients for fart potions etc. (I've been avoiding quest spoilers, though.)