Posted October 03, 2009
Anyone ever miss those good old game manuals and reference books from the nineties? I just happened to find my old Age of Empires 2 game reference book (200 pages of A5. The size of an average novel. ) and started thinking about how boring and useless modern manuals are. While still less than 10 years ago they used to be big and bulky manuals with every piece of information you could possibly need, now they are just thin pieces of paper with installation instructions and basic keyboard commands.
Those old manuals were interesting and you could literally read them for hours. Some had lists of all weapons and enemies, some gave valuable backstory for places you visit ingame. Those were the good old days.
For example, taking this Age of Empires 2 Gold edition guide, it has 50 pages of tips and guides on building your empire and trading, and other useful things like battle strategies. Then it had all information you could ever need on every unit in the game, long pieces of text about their historical background and technology trees for each and every one of the playable nations. The manual practically covered everything that was in the game.
I bet that many of you have spent time doing something like reading Descent 3 manual on a toilet. Still, only a very few games offer us such a luxury these days. Some games like Neverwinter nights 2 or such have long (and quite good) manuals on the game discs, but they just aren't the same as the old printed copies. Anyway, there are some that still make those kind of manuals, such as the X-series.
So, what do YOU think about modern game manuals and what kind of fond memories do you have of good manuals?
Edit: corrected a lil' mistake.
Those old manuals were interesting and you could literally read them for hours. Some had lists of all weapons and enemies, some gave valuable backstory for places you visit ingame. Those were the good old days.
For example, taking this Age of Empires 2 Gold edition guide, it has 50 pages of tips and guides on building your empire and trading, and other useful things like battle strategies. Then it had all information you could ever need on every unit in the game, long pieces of text about their historical background and technology trees for each and every one of the playable nations. The manual practically covered everything that was in the game.
I bet that many of you have spent time doing something like reading Descent 3 manual on a toilet. Still, only a very few games offer us such a luxury these days. Some games like Neverwinter nights 2 or such have long (and quite good) manuals on the game discs, but they just aren't the same as the old printed copies. Anyway, there are some that still make those kind of manuals, such as the X-series.
So, what do YOU think about modern game manuals and what kind of fond memories do you have of good manuals?
Edit: corrected a lil' mistake.
Post edited October 03, 2009 by sumppi