System Shock 2 just had that certain something - perfect build up, watching a crewmember being chased down a corridor, when you can't get access to it and before you have had any sort of combat, then 5 minutes later realising you're now in the same corridor....
Doom3 - Gave up on it in the end because of the Idiotic Spawning, but it does atmosphere very well indeed..
Thief3 - The Cradle. Like has already been mentioned, 'nuff said.
Thief1 - Lots of it! First 'Creep em up', once the mechanics were worked out, had a great time fiddling about in the first castle level, finding different ways to steal that sceptre..then suddenly, next level youre underground, theres zombies etc , and it all gets a bit wobbly....
CB's Undying - again, build up was everything, although there are plenty of other moments once the battle was joined..
For me, to have a chance of scaring / jolting / shocking you, a game has to be First Person. So therefore sadly I can't include The Thing, although i was Really looking forward to it when it came out, as its one of my all time favoutrite films. The game turned out a bit poo, frankly..