RadonGOG: Live is complicated:
Persons, who like each other, could be forced to do some non-intellegient things. Situations can be changed, espacially, if there are some opposing interests...
I´ve combinded both pictures---love and hate---into one picture, so the contrast is ways more intense.
The same persons, but another situation---and this brings consequences---deadly consequences:
You´ve proberbly know the upper picture before (I was also using it in contest #1), but picture II is totally new.
Due to one mistake of me I had to edit away the last signs of interface.
Please remember that nearly all actions in
Alpha Protocol are decision-based---so it could be possible that picture one happend before picture two was shot (my case), but you can also leave out one at still get to two!
Or you can, of course, leave out number II or even both of them!
Edit: Bonus: B/W is now awailible too ;)
It's an awesome and quite unique game. Far beyond what the majority of players can deal with actually and that's why it wasn't all that successful. More hype and less gameplay choices would have made it into one of THE major rpg series like mass effect and dragon age.