Posted June 18, 2011
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In short many get axed and the company chooses to invest in a new title instead of still supporting the original game.
In the end we can all wish that every game was made to the best of the developers ability and I'm sure many of those working in the industry would love to polish off the games they work on. However the cold hard fact is we all need income to support of lives - and if a company is to make money it has to focus on the profits - they simply can't all afford to chase after all the bad titles (as much as we all wish they would).
There are options of course, some will release the source code to the community and there are several examples of this (Warzone 2100 and Mech Warrior 4) where the community is then able to support the game further through fan work. However many developers don't want to go down this path. They've invested a lot in the game engine and the game franchise and don't want to jeperdise a future source of income by releasing it for free = so its a very rarely occurring event.
Even for old games the companies will still hold onto the rights if they can
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I'm talking about silly stuff that crashes on load up and the developer's closed their company and ran screaming.
Or those multiplayer brain childs were you're the only one in existence to notice the game the only day they were selling it so you have no one else to play with.
Post edited June 18, 2011 by carnival73