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hi guys i wanted to inform you that after hard work by some people we have managed to restore the old ee and aoc servers what allowed us to play multiplayer all you need is a patch from neoee for your empire earth then you can on to the multiplayer server again to have good battles. I uploaded a image to show you hope we can get support from gog members to get some of the missing players we lost when sierra shut there servers down. thanks
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ee_server.png (456 Kb)
Post edited May 05, 2014 by Save-EE
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Save-EE: hi guys i wanted to inform you that after hard work by some people we have managed to restore the old ee and aoc servers what allowed us to play multiplayer all you need is a patch from neoee for your empire earth then you can on to the multiplayer server again to have good battles. I uploaded a image to show you hope we can get support from gog members to get some of the missing players we lost when sierra shut there servers down. thanks
That's fantastic! Where do we get the patch?

Also, you may want to post this in the EE forums: http://www.gog.com/forum/empire_earth_series#1399319357
Very cool - thank you for the heads up as well as for your efforts to revive the multiplayer for EE! :)
Hi www.neoee.net is new patch for empire earth aoc soon as you install it to empire earth or aoc go to multiplayer and create user name and go login


Game:
Increased compatibility to Windows 8 and newer graphic cards
Added "New Plains" map type
SFX:
enhanced the nuclear light flash
Updater:
Fixed a critical bug that causes timeout during patching
Fixed a graphical bug that hides progress percentage
Interface:
Adjusted the splash screen and main menu background to emphasize the NeoEE patch
Removed many references to sierra.com and replaced it with NeoEE.net
Replaced Sierra icons and banners in lobby by NeoEE icon/Empire Earth heaven banner
Replaced the "Community" tab by the "NeoEE.net" tab; however its contents are still under construction
Multiplayer:
Implemented the first version of a new technology that allows hosting games with RIP pings/no forwarded firewall ports.
More information...
Changed the timeout waiting time after a host left the game ungracefully from 65 seconds in 10 second steps to 20 seconds in 5 second steps