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Crosmando: Scouts are the absolute bomb in this game

Do Hunters get any better if you upgrade their equipment or something? I only have 1 but all she does is seem to miss or deal small damage.
Hunters get more accurate as you rank 'em up. There's also a couple of Perks to help out, and you can switch them to Bows if you really want maximum range. Equipment increases damage and defense.
Post edited June 17, 2013 by Gazoinks
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ww_gog: Question though, you said its like King's Bounty. Have you played Heroes of MM, Age of Wonders or Eador? If so, is it still most comparable to KB? Not asking like its a bad thing as I really enjoyed all games in this category and they all bring something different. Am only curious why it reminded you most of KB than any others, if you played them. Thanks!
Yeah, I've played all of those, and it's definitely King's Bounty. It just plays precisely like that, with more focus on your party (which is, in extension, a lot more static in composition and a lot more dynamic in development) and with a bunch of features added on top of it.
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Psyringe: Thanks! I already had this game on my "might be worth a look" list, but had it on low priority, since the advertising and descriptions didn't even tell me which kind of game it was.
I know, they seem to have done a fairly poor job of that :-/
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Crosmando: Do Hunters get any better if you upgrade their equipment or something? I only have 1 but all she does is seem to miss or deal small damage.
Let's just say that after the first promotion, your hunters get the ability to shoot twice every 2 turns. With reduced accuracy, but that's not an issue if you get closer to your enemy and then run away.
Post edited June 17, 2013 by Fenixp
Well, this actually does sound good. Added to the wishlist for now :)

Keep us updated on the consequences of your actions, please!
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Reever: Keep us updated on the consequences of your actions, please!
I would love to, but I'm having trouble following the story. So far I have explored most of the coast, met two indian villages, got robbed of all food, then got robbed of half the gold when I was reclaiming the food by sending some of my guards hunting, and randomly found a quest. It's delicious.
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Reever: Keep us updated on the consequences of your actions, please!
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Fenixp: I would love to, but I'm having trouble following the story. So far I have explored most of the coast, met two indian villages, got robbed of all food, then got robbed of half the gold when I was reclaiming the food by sending some of my guards hunting, and randomly found a quest. It's delicious.
Sounds good. I guess the bigger consequences will be there anyway (making peace with the natives or...not), since it's what the game advertises (IIIRC), but I'd also love to see some more detailed consequences :)

And oh cool, look, you have exactly 10 times more rep points than I do :D
Post edited June 18, 2013 by Reever
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Reever: Sounds good. I guess the bigger consequences will be there anyway (making peace with the natives or...not), since it's what the game advertises (IIIRC), but I'd also love to see some more detailed consequences :)
All right, so far, consequences seem to be mostly in-events - I have not encountered anything that would just come back and bite me in the ass later, but there were decisions which severely influenced progress of a single quest. The oldschool RPG approach, pretty much. However, questing and gameplay are interwoven quite a bit - your decisions influence morale of the group based on individual personalities of your followers, and their morale in turn influences their performance. Of course, then there are other decisions in quests, like taking a reward / asking for more, giving up some resources etc., which can later on bite you in the ass - this is just about the first RPG game where I was seriously considering not giving something lightly as it might very badly influence my entire group.

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Reever: And oh cool, look, you have exactly 10 times more rep points than I do :D
Not any longer. MUHEHEHEHEHE

edit: Oh, all right, you win
Post edited June 18, 2013 by Fenixp
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Reever: Sounds good. I guess the bigger consequences will be there anyway (making peace with the natives or...not), since it's what the game advertises (IIIRC), but I'd also love to see some more detailed consequences :)
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Fenixp: All right, so far, consequences seem to be mostly in-events - I have not encountered anything that would just come back and bite me in the ass later, but there were decisions which severely influenced progress of a single quest. The oldschool RPG approach, pretty much. However, questing and gameplay are interwoven quite a bit - your decisions influence morale of the group based on individual personalities of your followers, and their morale in turn influences their performance. Of course, then there are other decisions in quests, like taking a reward / asking for more, giving up some resources etc., which can later on bite you in the ass - this is just about the first RPG game where I was seriously considering not giving something lightly as it might very badly influence my entire group.

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Reever: And oh cool, look, you have exactly 10 times more rep points than I do :D
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Fenixp: Not any longer. MUHEHEHEHEHE

edit: Oh, all right, you win
Again, this sounds really good. I'll probably buy this, but just not now (many games on my wishlist and backlog!).
Feel free to update this thread when something interesting happens :)
It's true I have an ongoing game.
I have no overwhelming injuries/illness issues for the moment ... my racist/wimpy/bigot team seems to be unsatisfactorily lucky (they're the kind to find the piñata of plentiness at the most *in extremis* time ... it's dfisturbing, what is karma doing ?).

I agree with one of the posts above in the sense that I regret not having backed the KS : I'll definitely keep my eye out for their next project, and I'll keep on putting my hat off at every mention of this one.
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Potzato: I agree with one of the posts above in the sense that I regret not having backed the KS : I'll definitely keep my eye out for their next project, and I'll keep on putting my hat off at every mention of this one.
That's not enough, you have to make topics about how awesome it is and every time it drops off the first page for a sufficient time, you respond to the last reply, pretend to care about what it says. In fact it's a ploy to bump the topic.
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Fenixp: you have to make topics
Ok, I'll make a topic about 'how cool it is to be a racist because you don't have to second guess all what weird looking people tell you'

Sidenote : sorry Elmofongo, I think I told you harsh words on a topic about this game, I beleive I was talking out of knowledge.

Clarification : the body of this message (not the sidenote) is to be considered with many degrees, and a bit of knowledge about the game.

Update [topic bump] : check
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Potzato: ...
So... Anyway... How's Lisa?
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Potzato: ...
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Fenixp: So... Anyway... How's Lisa?
Lisaaa ...dunno .... but oh my .... palencia.... you greedy fox .... why do I keep giving more food than the others if you break my balls on every occasion. I should ask Alegria to prepare me a burning stake. I am tired of eating baboons anyway.
Post edited June 20, 2013 by Potzato
How hard is this game? Is there a lot of content in this game or is this game like FTL?
Thank,s Fenixp, for this impression review. It looked interesting but I didn't know what to make of it. This helped and the game is going to my wishlist.
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langurmonkey: How hard is this game? Is there a lot of content in this game or is this game like FTL?
Not hard enough for me, and I suck at turn-based games. Also, when you lose a fight, most of your crew is injured, but none them dies - they can only die later on due to injuries if they go untreated. And you get experience for the fight, so you don't just lose everything. As for content, it's been very generous so far, and it promises to open up later on. Don't worry, it's definitely not 15 encounters over and over :-P Not to say there aren't repeating encounters tho.
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Mivas: Thank,s Fenixp, for this impression review. It looked interesting but I didn't know what to make of it. This helped and the game is going to my wishlist.
The gamepage is basically:
Exploration! America! RPG! There also might be some form of game involved.
Post edited June 25, 2013 by Fenixp