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DLC in general isn't OK. They had it pretty much right with expansion packs, but had to go and ruin it.

That said, I'm not going to pretend like I haven't bought any DLC, but I was much happier with my purchases when they bundled more content together and sold it as expansion packs.
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KillingMachine: DLC in general isn't OK. They had it pretty much right with expansion packs, but had to go and ruin it.
I think the difference is, with substantial story-DLC (And to be fair, I mean things like how Fallout 3, New Vegas, Borderlands did their DLC for example) were actually mini expansion packs that ran with themes that wouldn't mesh with each other. You can't put say, The Zombie Island of Dr. Ned together with the Secret Armory because their two different themes. I mean, I'm not going to defend your average map pack and shit...but I will defend those that actually try to put a good amount of content in for what you pay like the expansions of old, even if it's a lower price and a bit less.
Launch day DLC can be completely fine depending (typically it was actually made after the game went out for certification), in the case it's on disc (and I mean completely on disk, not just some extra character models to enable to you to play multiplayer with someone who owns the DLC) then it was done at the time the game went out for certification (so far as I know) and that is a douchebag move. The only excuse I see for on disc DLC is if it's the free stuff you get for buying the collector's edition. That stuff is also typically done in time for certification and you can get it for free if you're buying the "right" edition.
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StingingVelvet: Its funny you wanted to bring this up here, since we talk about it every other day already :P

Anyway, I like substantial content that basically replaces the expansions of old. Stuff like New Vegas and Mass Effect 2 got. Not as large as expansions but similar and cheaper.

I don't like the small stuff and tend not to support it.

Though really what is evil is up to the market and the market seems to like small stuff and pre-order bonuses.
Yeah, the FO:NV DLC was mostly pretty good, although Old World Blues and Dead Money were really the only ones worth getting. FO3, bugs aside, the Pitt and Operation Anchorage were worth getting and possibly Point Look.

IMHO it needs to be a substantial addition rather than content that should have been in the base game and it needs to offer something compelling. The main issue with the FO DLC has been overpowered rewards like the Chinese Stealth suit and manufacturing ammunition that takes the rest of the game out of balance.
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StingingVelvet: Its funny you wanted to bring this up here, since we talk about it every other day already :P

Anyway, I like substantial content that basically replaces the expansions of old. Stuff like New Vegas and Mass Effect 2 got. Not as large as expansions but similar and cheaper.

I don't like the small stuff and tend not to support it.

Though really what is evil is up to the market and the market seems to like small stuff and pre-order bonuses.
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hedwards: Yeah, the FO:NV DLC was mostly pretty good, although Old World Blues and Dead Money were really the only ones worth getting. FO3, bugs aside, the Pitt and Operation Anchorage were worth getting and possibly Point Look.

IMHO it needs to be a substantial addition rather than content that should have been in the base game and it needs to offer something compelling. The main issue with the FO DLC has been overpowered rewards like the Chinese Stealth suit and manufacturing ammunition that takes the rest of the game out of balance.
The Missing Link also added quite a bit of great content. It was 15 USD, though, which is steep. I waited for a sale, I wonder how many paid the 15, though.
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Foxhack: All new levels, maybe a storyline expansion = OK
Horse Armor = NOT OK
You know, I still think some cosmetic DLC is dumb, overpriced, and greedy. In retrospect, though, the whole Horse Armor thing seemed blown out of proportion, wasn't it a buck? And completely freaking optional? I mean, it wasn't the only way to avoid having to look at your noble steed's case of genital warts or anything...
Post edited April 23, 2012 by orcishgamer
As we all know, DLC is possible to create and distribute among gamers for FREE (CD PROJEKT RED - "The Witcher" and "The Witcher 2") so if a developer makes alot of DLC's for a game and wants alot of $ for them, he just wants to rip us off of our money, that's all.

So:

FREE DLC - cool.

DLC for $ - not cool.


That's my philosophy.
Post edited April 23, 2012 by retro_gamer
Well, Stardock has also developed tons of DLC for free, which is very cool. I still don't begrudge people charging for their expacs, so long as they are quality, optional, and the price is fair.
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orcishgamer: You know, I still think some cosmetic DLC is dumb, overpriced, and greedy. In retrospect, though, the whole Horse Armor thing seemed blown out of proportion, wasn't it a buck? And completely freaking optional? I mean, it wasn't the only way to avoid having to look at your noble steed's case of genital warts or anything...
Don't even joke about that or we'll be getting that next. If you don't buy the game new and get the free DLC, you don't get the completely optional horse genital warts removal DLC.

Plus, hats.
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orcishgamer: You know, I still think some cosmetic DLC is dumb, overpriced, and greedy. In retrospect, though, the whole Horse Armor thing seemed blown out of proportion, wasn't it a buck? And completely freaking optional? I mean, it wasn't the only way to avoid having to look at your noble steed's case of genital warts or anything...
I used it as an example of completely pointless DLC. Just that.

Your knowledge of equine STDs is not needed.
Post edited April 23, 2012 by Foxhack
Good DLC: New content that isn't pre-existing.
Bad DLC: Cheat unlocks like shortcuts in BF3
It's great to see so many people agree.

To be perfectly honest, this is actually one of the main reasons why I prefer playing games for old computers, N64, PS1, PS2, Gamecube, original Xbox, and earlier consoles'.
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xXShaddowTXx: It's great to see so many people agree.

To be perfectly honest, this is actually one of the main reasons why I prefer playing games for old computers, N64, PS1, PS2, Gamecube, original Xbox, and earlier consoles'.
Yeah, that's why I like old games too. You can just turn them on and enjoy.
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orcishgamer: You know, I still think some cosmetic DLC is dumb, overpriced, and greedy. In retrospect, though, the whole Horse Armor thing seemed blown out of proportion, wasn't it a buck? And completely freaking optional? I mean, it wasn't the only way to avoid having to look at your noble steed's case of genital warts or anything...
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Foxhack: I used it as an example of completely pointless DLC. Just that.

Your knowledge of equine STDs is not needed.
Oh don't worry, there's a version for humans as well: HPV:)
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xXShaddowTXx: It's great to see so many people agree.

To be perfectly honest, this is actually one of the main reasons why I prefer playing games for old computers, N64, PS1, PS2, Gamecube, original Xbox, and earlier consoles'.
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retro_gamer: Yeah, that's why I like old games too. You can just turn them on and enjoy.
Exactly. :) *sniffs and rubs off a tear*
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QC: To be honest I don't mind DLC when it's actually substantial. The problem is that the definition of substantial is fairly loose. Example, you can spend $10 to download the alien UFO maps in Fallout 3, that means weapons and play time and story. But then you have something like EA which has at times asked you to spend $3 for a gun or a map or a skill bonus. Why? The point of having new content is to actually have new content, not shit that won't be noticed or remembered for more than a couple days after you purchased it. The thing about locking content on the game disc is also annoying, but at least it actually opens up usable content that adds more to what you can do in the game.
How does the existence of EA cheat DLC make what is substantial a loose definition? No one would call that stuff substantial.