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And he needs our help!

(in the form of money)

If you don't remember, "Creatures" was a series of artificial life programs(sold as games) made in the mid-90s. It was populated by the "Norns"(good guys you were supposed to raise), "Grendels"(nasty fellas you were supposed to dislike for some reason), and(later) Ettins(....they did stuff, probably).

The game was frustrating. The creatures were stupid. They killed themselves constantly. If you tried to spread them to areas outside the healthy starting one.....good luck. They beat each other. They treated each other badly. They found the distillery in the basement and that caused a whole slew of new problems. Things happened that made little sense. The interface was complicated and unintuitive. The end result was just a bunch of inbreeding, infighting, culture-free stupidity with absolutely no end goal, narrative, challenging gameplay, or any of the things that are used to judge a game as "good" whatsoever.

And it was amazing.

The game was designed entirely without mass-market appeal at the forefront of the mind. Its broken, uneven design was the result of a raw idea, exposed and thrust onto the world. If you could mess with it, make it work, play with the things that did work, you had something special on your hands. Something obnoxious, annoying, and wholly pointless....but special. It wasn't designed as a "game", but it also wasn't designed as something else that could be made without computer technology(like, say, a movie). The whole idea was to have a fully realized life form, with a real biology, living in your computer. A realistic, interactive simulation of an evolutionary line with genetic randomness, inherited traits, learned behavior, and real disease that has to be dealt with in a realistic way. It was unique.

Raw ideas don't always have the best polish. They also don't always qualify as "good". But they can make something really amazing. With today's technology, I'd like to see what this man can accomplish, especially now that he's already done this a few times already. I'd love to see a biologist's take on a video game. Basically, I really want to see this project get off the ground.

Are you looking forward to this? Do you remember the Creatures games? Would you give a new one a try? Would you even invest in one up-front?
So what if I just buy the Creatures games off GOG, would that support him? Oh wait, I already did.
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RatherDashing: Are you looking forward to this? Do you remember the Creatures games? Would you give a new one a try? Would you even invest in one up-front?
Let's see, that would be yes, yes, yes, aaaaaand no.

I love the idea behind the Creatures series, and the thought of a computer simulation that you can teach things in that manner, is right up my alley. However, I have yet to see one that does it well. Creatures certainly didn't. The Black & White games tried really hard, but they didn't quite get it right either. Some things, your creature would understand immediately, while others just would not sink in, no matter how hard you tried to get the concept across. At the same time, you could see videos from other players on the internet that showed how they easily managed to teach their creature the same thing. The whole thing was extremely hit and miss, as have been all such games I've tried. I still hope someone will get it right someday, but I'll believe it when I see it.
If the creatures live in my PC, I want them to do something useful... like update the tags on my mp3s or clear my caches every now and then.

Maybe they could log on to CreatureBook and makes friends with Creatures on other people's PCs.
I accidently found Creatures after my Dad had brought it (Creatures 1) and he didn't find it interesting.. unlike me.

To me it was amazing. It ran on my main interest (computers) and also brought in several secondary interests I have (biology, genetics specifically). Funnily enough, from memory it is the only game I have ever been excited about getting the sequels of! Got 2 & 3 on release day :)

And the games sparked enough interest that some people are trying to build the engine as open source (http://openc2e.org/), which to me is just another spoonful of awesome.

Unfortunate about the engine choice (doesn't support Linux) but hopefully this will be another "step" to encouraging Unity to support Linux too :) To me, it is a project well worth supporting!

Thanks RD for sharing this and bringing it to my attention :D
Post edited March 02, 2011 by xyem
I hope it happens, I enjoyed the Creatures series, especially the workings going on behind it's cutesy exterior.
I used to play the original as a kid without having any clue what I was doing. Later in life I tried to play it again (I still have my disc) and I hated it so hard. Mostly because I could see what it should have been like but couldn't make it do anything I wanted.
Steve Grand did an interview, and I think anyone that is even remotely interested in this project should give it a read.
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RatherDashing:
Huge fan of both the Creatures series and Kickstarter. Thanks for bringing it to everyone's attention. Very worthwhile.
500$ from me. For science!
Kickstarter is such a wonderful program. It's been around for two years, but I only started seeing it everywhere recently.
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xyem: To me it was amazing. It ran on my main interest (computers) and also brought in several secondary interests I have (biology, genetics specifically).
Are you in the bioinformatics/computational genetics field by any chance?

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@OP interesting concept ... might be fun to look into
Post edited March 04, 2011 by crazy_dave
Nice. Hope it gets done.


Also the creature games are 40% off here this weekend.