Posted December 03, 2008
Hi everybody.
I just wanted to say "good job" to everybody at GoG. The experience is flawless. The page is a joy to navigate and pretty much my "Gold Standard" as far as online shops are concerned. It's so effortless that I even repurchased a game (Unreal) that I already own, just because it was so much easier than looking for the disc :)
My little problem is about the merchandise itself. There are some good games, but right now the selection is rather limited. Publishers are careful and they are afraid to set a precedent if they publish games here, without DRM. Of course, that's what attracted me and many others here to actually use GoG, so it seems like we have a sort of stalemate situation here.
But maybe there's some common ground. I mean, we all buy games. We don't want to pirate them, otherwise we wouldn't be here. We just don't want to deal with obstructive DRM that gets in the way. So, for me at least, a little bit of "oldfashioned" DRM would be acceptable in the form of a signature that is embedded into games that I purchase and that is linked to me. Nothing that "executes", but maybe a credit card hash value embedded into a texture or something like that. That way, if a GoG game is distributed, it can be traced.
I know this isn't an effective mechanism, but neither is "normal" DRM and yet the publishers still require shops to use it so maybe, just maybe, it will be enough to attract some more.
What I would want GoG to do if they choose that route is properly communicate it. If a publisher requires such an embedded signature, please say so. Don't hide it in the ToS. Put it right on the info page... something like "The publisher of this game requires use to sign each download of this game with a unique signature that can be traced back to your account, so be sure not to put it into the wrong hands."
So, what do you (by which I mean both the GoG staff and the users) think?
I just wanted to say "good job" to everybody at GoG. The experience is flawless. The page is a joy to navigate and pretty much my "Gold Standard" as far as online shops are concerned. It's so effortless that I even repurchased a game (Unreal) that I already own, just because it was so much easier than looking for the disc :)
My little problem is about the merchandise itself. There are some good games, but right now the selection is rather limited. Publishers are careful and they are afraid to set a precedent if they publish games here, without DRM. Of course, that's what attracted me and many others here to actually use GoG, so it seems like we have a sort of stalemate situation here.
But maybe there's some common ground. I mean, we all buy games. We don't want to pirate them, otherwise we wouldn't be here. We just don't want to deal with obstructive DRM that gets in the way. So, for me at least, a little bit of "oldfashioned" DRM would be acceptable in the form of a signature that is embedded into games that I purchase and that is linked to me. Nothing that "executes", but maybe a credit card hash value embedded into a texture or something like that. That way, if a GoG game is distributed, it can be traced.
I know this isn't an effective mechanism, but neither is "normal" DRM and yet the publishers still require shops to use it so maybe, just maybe, it will be enough to attract some more.
What I would want GoG to do if they choose that route is properly communicate it. If a publisher requires such an embedded signature, please say so. Don't hide it in the ToS. Put it right on the info page... something like "The publisher of this game requires use to sign each download of this game with a unique signature that can be traced back to your account, so be sure not to put it into the wrong hands."
So, what do you (by which I mean both the GoG staff and the users) think?