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Roamed the post-apocalyptic landscape before it was cool!

Wasteland 1 - The Original Classic, a post-apocalyptic open world full of awe and danger, as imagined in a 1988 RPG, is available 60% off on GOG.com. That's only $2.39 for the next 24 hours.

They say that ever since the nuclear holocaust, America is no longer a place for heroes. They say, that it is no longer the land of the free. Son, that's a goddamn lie, that's what it is. In the atomic wasteland of the year 2087, there is still room for bravery, justice, and order. There are men and women standing guard to what is left of civilized society, facing villains, mutants, bandits, and monsters on daily basis. When everyone else just gave up, they roam the ruins of our nation's sinful past, and do the impossible to bring law back to the badlands. They are the Desert Rangers, and this here, is their story.

Back in 1988 Wasteland 1 - The Original Classic (or just Wasteland back then) took the fresh memory of living in constant fear during the Cold War, reached for the aesthetics of the Mad Max movies, added solid cRPG mechanics, and offered gamers an experience that would soon inspire a whole gaming sub-genre. The open-ended free-roam gameplay, paired with incredibly rich and suggestive setting made a lasting impression on everyone who dared to visit the nuclear desert. With challenging difficulty level and great variety of NPCs, quests, and locations, this fantastic title is still a blast to play! The game comes with the official Wasteland Survival Guide, a quick-reference card, and a music album to set the mood for your post-apocalyptic adventure.

Do you remember playing this title, or maybe you'd like to see how the gaming post-apo craze has begun? Pick the slightly updated version of Wasteland 1 - The Original Classic, for only $2.39, on GOG.com. The 60% off discount offer lasts until Tuesday, February 4, at 10:59AM GMT.
Beat it last year. One of the best genuine old school (curse of the azure bonds is old school, baldur's gate is not) games I have played.

Highly recommend it if you like old school games.
The best tip I think is that it's not worth playing through Wasteland's early weapons progression, Pistols, Rifles and SMG's are just not worth it. The best way to go is having 3 or 4 points in Brawling for all your rangers at the start (Brawling is great for giving you extra attacks in melee) and then just going melee through the game up until the Las Vegas sewers, where you you will need to switch to Assault Rifles before you enter. And after AR's it's onto Energy Weapons.
I'd like to play this, I love Fallout & Fallout 2, but there are a number of reviews here that mention frequent crashes during character creation in the new release. I think I'll wait until that gets fixed.
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boru: I'd like to play this, I love Fallout & Fallout 2, but there are a number of reviews here that mention frequent crashes during character creation in the new release. I think I'll wait until that gets fixed.
All outstanding issues have been fixed afaik, it's been patched twice since release.

Their was an issue of freezing when you use mouse control, but that got fixed by a hex-edit I believe. But there's still a few minor bugs in the game, stuff in the original code which Inxile can't fix.
If you like old school, do not miss out on this killer deal.
Crosmando - can you be specific about the minor bugs? Thanks.
Only played a bit until now (received a copy as a Wasteland 2 backer) but is looking nice, only the UI is a bit clunky for players not accostumed with really old RPGs
promo did it for me, classic added!
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boru: Crosmando - can you be specific about the minor bugs? Thanks.
The main one is the issue of a store/shop disappearing. To avoid it, you should always save (manually or by instantly leaving for another map) after exiting an important shop.
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Crosmando: The best tip I think is that it's not worth playing through Wasteland's early weapons progression, Pistols, Rifles and SMG's are just not worth it. The best way to go is having 3 or 4 points in Brawling for all your rangers at the start (Brawling is great for giving you extra attacks in melee) and then just going melee through the game up until the Las Vegas sewers, where you you will need to switch to Assault Rifles before you enter. And after AR's it's onto Energy Weapons.
My party did quite good starting with just 2 points in Brawling. Increasing that skill is fairly easy, and imo adding a third point is a waste of SP. Better spending them on other abilities, like demolitions, AT weapons, medic 2 or bomb disarm (really, having less than 2 point in the latter can lead to DRAMATIC outcomes). I agree with you that the early weapons are almost useless, but I also think at least one character should have proficiency with SMGs, as they come in handy in the Temple of Blood (I used ACE and another PC, the fire burst saved my *** a lot of times, especially during random robot encounters).
Excellent Classic Gem Promo!
Thanks!

It's good to see that inxile is devoting resources to fixing this up. I visited their forum just now and found out they did a patch in late November. They might not do another patch, it seems like the bug with disappearing stores is a legacy from the original game.

Btw there is an excellent Let's Play on YouTube from a channel called mynameisnotlilly. Check it out, it's really good.
I got this for free as a backer of Wasteland 2. I've actually been aware of it for a decade or two but never tried to play it very seriously until now.

I personally haven't had any real technical issues with the game other than that alt+tab and the windows key don't work while the game is running for some reason. I did have two shops disappear but was able to restore them by using a map editor that someone linked in the forum.

The game is very hard. I've basically put the game down for the last month or so because the sewers are a huge slog. I'm not sure I can recommend it to anyone who is not either a hard core post-apocalyptic (which I am) or very old school RPG fan (I'm only a casual one probably). While it was probably ahead of its time, the story and characters are still thin, which combines with the crude graphics and interface to result in a low immersion factor.

For me, the Wasteland experience has mainly illustrated just how much of a masterpiece the early Fallout games are. I actually re-played a couple hours into Fallout 1 recently and was amazed at just how atmospheric and immersive it still is.
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HunterZ: I got this for free as a backer of Wasteland 2. I've actually been aware of it for a decade or two but never tried to play it very seriously until now.

I personally haven't had any real technical issues with the game other than that alt+tab and the windows key don't work while the game is running for some reason. I did have two shops disappear but was able to restore them by using a map editor that someone linked in the forum.

The game is very hard. I've basically put the game down for the last month or so because the sewers are a huge slog. I'm not sure I can recommend it to anyone who is not either a hard core post-apocalyptic (which I am) or very old school RPG fan (I'm only a casual one probably). While it was probably ahead of its time, the story and characters are still thin, which combines with the crude graphics and interface to result in a low immersion factor.

For me, the Wasteland experience has mainly illustrated just how much of a masterpiece the early Fallout games are. I actually re-played a couple hours into Fallout 1 recently and was amazed at just how atmospheric and immersive it still is.
Yes I did find it hard at first (TBH I had to go back to the character creation at least 3 times to find the builds I was looking for. However, after reading a induction from Per Jorner(the user is amazing at making user friendly manuals) and actually taking the times to understand the game(plus reading), it was smooth sailing for me. Sure died a few times but it was quite fun. I loved the sewers mainly for the big battles and level boost I received for everyone. I used a fan made soundtrack to further the experience. (made by a man named Edwin Montgomery good stuff) Most importantly I made sure I had no distractions to let my imagination go wild.(you need it for games like this if you want any immersion.
I didn't even know about the togglable "modern" features until now. Out comes my wallet!